mirror of
https://github.com/bevyengine/bevy
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# Objective - Allow the use of the "glam _assert" feature to help catch runtime errors and validate the arguments passed to glam. e.g. ```rs // Will panic if self is zero length when glam_assert is enabled. pub fn normalize(self) -> Self { let normalized = self.mul(self.length_recip()); glam_assert!(normalized.is_finite()); normalized } ``` ## Solution - Re-export the optional feature glam_assert --- ## Changelog Added: Optional feature "glam_assert"
74 lines
3.6 KiB
Markdown
74 lines
3.6 KiB
Markdown
<!-- MD041 - This file will be included in docs and should not start with a top header -->
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<!-- markdownlint-disable-file MD041 -->
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## Cargo Features
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Bevy exposes many features to customise the engine. Enabling them add functionalities but often come at the cost of longer compilation times and extra dependencies.
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### Default Features
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The default feature set enables most of the expected features of a game engine, like rendering in both 2D and 3D, asset loading, audio and UI. To help reduce compilation time, consider disabling default features and enabling only those you need.
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|feature name|description|
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|android_shared_stdcxx|Enable using a shared stdlib for cxx on Android|
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|animation|Enable animation support, and glTF animation loading|
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|bevy_animation|Provides animation functionality|
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|bevy_asset|Provides asset functionality|
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|bevy_audio|Provides audio functionality|
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|bevy_core_pipeline|Provides cameras and other basic render pipeline features|
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|bevy_gilrs|Adds gamepad support|
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|bevy_gizmos|Adds support for rendering gizmos|
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|bevy_gltf|[glTF](https://www.khronos.org/gltf/) support|
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|bevy_pbr|Adds PBR rendering|
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|bevy_render|Provides rendering functionality|
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|bevy_scene|Provides scene functionality|
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|bevy_sprite|Provides sprite functionality|
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|bevy_text|Provides text functionality|
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|bevy_ui|A custom ECS-driven UI framework|
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|bevy_winit|winit window and input backend|
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|filesystem_watcher|Enable watching file system for asset hot reload|
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|hdr|HDR image format support|
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|ktx2|KTX2 compressed texture support|
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|png|PNG image format support|
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|tonemapping_luts|Include tonemapping Look Up Tables KTX2 files|
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|vorbis|OGG/VORBIS audio format support|
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|x11|X11 display server support|
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|zstd|For KTX2 supercompression|
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### Optional Features
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|feature name|description|
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|accesskit_unix|Enable AccessKit on Unix backends (currently only works with experimental screen readers and forks.)|
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|basis-universal|Basis Universal compressed texture support|
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|bevy_ci_testing|Enable systems that allow for automated testing on CI|
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|bevy_dynamic_plugin|Plugin for dynamic loading (using [libloading](https://crates.io/crates/libloading))|
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|bmp|BMP image format support|
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|dds|DDS compressed texture support|
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|debug_asset_server|Enable the "debug asset server" for hot reloading internal assets|
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|detailed_trace|Enable detailed trace event logging. These trace events are expensive even when off, thus they require compile time opt-in|
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|dynamic_linking|Force dynamic linking, which improves iterative compile times|
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|exr|EXR image format support|
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|flac|FLAC audio format support|
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|glam_assert|Enable assertions to check the validity of parameters passed to glam|
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|jpeg|JPEG image format support|
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|minimp3|MP3 audio format support (through minimp3)|
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|mp3|MP3 audio format support|
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|serialize|Enable serialization support through serde|
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|subpixel_glyph_atlas|Enable rendering of font glyphs using subpixel accuracy|
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|symphonia-aac|AAC audio format support (through symphonia)|
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|symphonia-all|AAC, FLAC, MP3, MP4, OGG/VORBIS, and WAV audio formats support (through symphonia)|
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|symphonia-flac|FLAC audio format support (through symphonia)|
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|symphonia-isomp4|MP4 audio format support (through symphonia)|
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|symphonia-vorbis|OGG/VORBIS audio format support (through symphonia)|
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|symphonia-wav|WAV audio format support (through symphonia)|
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|tga|TGA image format support|
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|trace|Tracing support|
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|trace_chrome|Tracing support, saving a file in Chrome Tracing format|
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|trace_tracy|Tracing support, exposing a port for Tracy|
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|wav|WAV audio format support|
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|wayland|Wayland display server support|
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|webp|WebP image format support|
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|wgpu_trace|Save a trace of all wgpu calls|
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|zlib|For KTX2 supercompression|
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