mirror of
https://github.com/bevyengine/bevy
synced 2024-12-25 04:23:08 +00:00
1e7b89cdf5
This commit removes the logic that attempted to keep the `MeshInputUniform` buffer contiguous. Not only was it slow and complex, but it was also incorrect, which caused #16686 and #16690. I changed the logic to simply maintain a free list of unused slots in the buffer and preferentially fill them when pushing new mesh input uniforms. Closes #16686. Closes #16690. |
||
---|---|---|
.. | ||
src | ||
Cargo.toml | ||
README.md |