bevy/crates
François 5bf5d48759 set pipeline to queued when shader is not yet available (#12051)
# Objective

- Fixes #11977 - user defined shaders don't work in wasm
- After investigation, it won't work if the shader is not yet available
when compiling the pipeline on all platforms, for example if you load
many assets

## Solution

- Set the pipeline state to queued when it errs waiting for the shader
so that it's retried
2024-02-27 17:17:54 +01:00
..
bevy_a11y Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_animation Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_app Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_asset Create imported_assets directory with full path (#12022) 2024-02-27 17:11:42 +01:00
bevy_audio Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_core Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_core_pipeline Fix dds feature dependencies in bevy_core_pipeline (#11962) 2024-02-27 17:11:42 +01:00
bevy_derive Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_diagnostic Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_dylib Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_dynamic_plugin Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_ecs Fix SystemTypeSet::system_type being out of sync with System::type_id (#12030) 2024-02-27 17:17:54 +01:00
bevy_ecs_compile_fail_tests Deprecated Various Component Methods from Query and QueryState (#9920) 2024-02-04 01:01:59 +00:00
bevy_encase_derive Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_gilrs Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_gizmos Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_gltf Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_hierarchy Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_input Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_internal Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_log Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_macro_utils Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_mikktspace Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_pbr Make more things pub in the renderer (#12053) 2024-02-27 17:17:54 +01:00
bevy_ptr Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_reflect reflect: treat proxy types correctly when serializing (#12024) 2024-02-27 17:12:51 +01:00
bevy_reflect_compile_fail_tests bevy_reflect_derive: Clean up attribute logic (#11777) 2024-02-12 15:16:27 +00:00
bevy_render set pipeline to queued when shader is not yet available (#12051) 2024-02-27 17:17:54 +01:00
bevy_scene Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_sprite Fixed Ui Image slicing (#12047) 2024-02-27 17:17:54 +01:00
bevy_tasks Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_text Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_time Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_transform Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_ui Fixed Ui Image slicing (#12047) 2024-02-27 17:17:54 +01:00
bevy_utils Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_window Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00
bevy_winit Release 0.13.0 (#11920) 2024-02-17 09:24:25 +00:00