bevy/examples/input/keyboard_input.rs
2020-06-04 23:55:12 -07:00

26 lines
588 B
Rust

use bevy::{
input::{keyboard::KeyCode, Input},
prelude::*,
};
fn main() {
App::build()
.add_default_plugins()
.add_system(keyboard_input_system.system())
.run();
}
/// This system prints 'A' key state
fn keyboard_input_system(keyboard_input: Res<Input<KeyCode>>) {
if keyboard_input.pressed(KeyCode::A) {
println!("'A' currently pressed");
}
if keyboard_input.just_pressed(KeyCode::A) {
println!("'A' just pressed");
}
if keyboard_input.just_released(KeyCode::A) {
println!("'A' just released");
}
}