mirror of
https://github.com/bevyengine/bevy
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3a6f6de277
System Inputs, Outputs, Chaining, and Registration Ergo
23 lines
566 B
Rust
23 lines
566 B
Rust
use bevy::{prelude::*, window::ReceivedCharacter};
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fn main() {
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App::build()
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.add_plugins(DefaultPlugins)
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.add_system(print_char_event_system)
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.run();
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}
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#[derive(Default)]
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struct State {
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event_reader: EventReader<ReceivedCharacter>,
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}
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/// This system prints out all char events as they come in
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fn print_char_event_system(
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mut state: Local<State>,
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char_input_events: Res<Events<ReceivedCharacter>>,
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) {
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for event in state.event_reader.iter(&char_input_events) {
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println!("{:?}: '{}'", event, event.char);
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}
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}
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