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We want to use the clustering infrastructure for light probes and decals as well, not just point lights. This patch builds on top of #13640 and performs the rename. To make this series easier to review, this patch makes no code changes. Only identifiers and comments are modified. ## Migration Guide * In the PBR shaders, `point_lights` is now known as `clusterable_objects`, `PointLight` is now known as `ClusterableObject`, and `cluster_light_index_lists` is now known as `clusterable_object_index_lists`. |
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README.md |