bevy/examples/shader
François 3de391be21 fix calls to as_rgba_linear (#3200)
# Objective

- After #3192, some places where `as_rgba_linear` was called were doing too many conversions

## Solution

- Fix the conversions
2021-11-28 10:40:42 +00:00
..
animate_shader.rs Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
array_texture.rs Implement and require #[derive(Component)] on all component structs (#2254) 2021-10-03 19:23:44 +00:00
custom_shader_pipelined.rs fix calls to as_rgba_linear (#3200) 2021-11-28 10:40:42 +00:00
hot_shader_reloading.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
mesh_custom_attribute.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
shader_custom_material.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
shader_defs.rs Add upstream bevy_ecs and prepare for custom-shaders merge (#2815) 2021-09-14 06:14:19 +00:00
shader_defs_pipelined.rs Merge New Renderer 2021-11-22 23:57:42 -08:00