bevy/crates
Nikita 5712583782 Add some docs about lowspec rendering (#5091)
# Objective

- When experimenting with rendering on lowspec machines I've run into some non-obvious things (huge thanks [superdump](https://github.com/superdump), [alice-i-cecile](https://github.com/alice-i-cecile), [mockersf](https://github.com/mockersf) and others for help) and so volunteered to document them.
- Is a follow-up of https://discordapp.com/channels/691052431525675048/989137552919375902

## Solution

- I added docs about necessity of `ANGLE` to use `Backends::GL` on Windows.
- Also documented why `prepare_windows` can be long to execute and some causes.
2022-06-25 16:22:28 +00:00
..
bevy_animation Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_app Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_asset bevy_reflect: put serialize into external ReflectSerialize type (#4782) 2022-06-20 17:18:58 +00:00
bevy_audio Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_core Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_core_pipeline Allow unbatched render phases to use unstable sorts (#5049) 2022-06-23 10:52:49 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Cleanups in diagnostics (#3871) 2022-06-20 17:02:25 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Mark mutable APIs under ECS storage as pub(crate) (#5065) 2022-06-21 20:35:26 +00:00
bevy_ecs_compile_fail_tests Replace ReadOnlyFetch with ReadOnlyWorldQuery (#4626) 2022-06-13 23:35:54 +00:00
bevy_encase_derive Migrate to encase from crevice (#4339) 2022-05-18 21:09:21 +00:00
bevy_gilrs Update gilrs to v0.9 (#4848) 2022-05-30 17:26:23 +00:00
bevy_gltf gltf: do not import IoTaskPool in wasm (#5038) 2022-06-20 10:32:44 +00:00
bevy_hierarchy add a SceneBundle to spawn a scene (#2424) 2022-06-09 20:34:09 +00:00
bevy_input Fixed bevy_ui touch input (#4099) 2022-06-20 20:32:19 +00:00
bevy_internal enable optional dependencies to stay optional (#5023) 2022-06-20 10:32:43 +00:00
bevy_log bevy_log: upgrade to tracing-tracy 0.10.0 (#4991) 2022-06-13 22:40:29 +00:00
bevy_macro_utils bevy_reflect_derive: Tidying up the code (#4712) 2022-05-12 19:43:23 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_mikktspace Generate vertex tangents using mikktspace (#3872) 2022-05-31 22:53:54 +00:00
bevy_pbr Fix skinned mesh normal handling in mesh shader (#5095) 2022-06-25 09:54:33 +00:00
bevy_ptr Clippy improvements (#4665) 2022-05-31 01:38:07 +00:00
bevy_reflect bevy_reflect: put serialize into external ReflectSerialize type (#4782) 2022-06-20 17:18:58 +00:00
bevy_render Add some docs about lowspec rendering (#5091) 2022-06-25 16:22:28 +00:00
bevy_scene Fix ron deprecation (#5021) 2022-06-15 19:18:53 +00:00
bevy_sprite Add reusable shader functions for transforming position/normal/tangent (#4901) 2022-06-14 00:32:33 +00:00
bevy_tasks Add global init and get accessors for all newtyped TaskPools (#2250) 2022-06-09 02:43:24 +00:00
bevy_text Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
bevy_time Split time functionality into bevy_time (#4187) 2022-05-26 00:27:18 +00:00
bevy_transform change panicking test to not run on global task pool (#4998) 2022-06-20 17:35:55 +00:00
bevy_ui depend on dioxus(and bevy)-maintained fork of stretch (taffy) (#4716) 2022-06-21 22:57:59 +00:00
bevy_utils update hashbrown to 0.12 (#5035) 2022-06-17 22:34:58 +00:00
bevy_window Add documentation comments to bevy_window (#4333) 2022-06-16 13:20:37 +00:00
bevy_winit Fix wasm examples (#4967) 2022-06-11 20:10:13 +00:00