bevy/crates/bevy_reflect/Cargo.toml
François 814f8d1635 update wgpu to 0.13 (#5168)
# Objective

- Update wgpu to 0.13
- ~~Wait, is wgpu 0.13 released? No, but I had most of the changes already ready since playing with webgpu~~ well it has been released now
- Also update parking_lot to 0.12 and naga to 0.9

## Solution

- Update syntax for wgsl shaders https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#wgsl-syntax
- Add a few options, remove some references: https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md#other-breaking-changes
- fragment inputs should now exactly match vertex outputs for locations, so I added exports for those to be able to reuse them https://github.com/gfx-rs/wgpu/pull/2704
2022-07-14 21:17:16 +00:00

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TOML

[package]
name = "bevy_reflect"
version = "0.8.0-dev"
edition = "2021"
description = "Dynamically interact with rust types"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
readme = "README.md"
[features]
bevy = ["glam", "smallvec"]
[dependencies]
# bevy
bevy_reflect_derive = { path = "bevy_reflect_derive", version = "0.8.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.8.0-dev" }
# other
erased-serde = "0.3"
downcast-rs = "1.2"
parking_lot = "0.12.1"
thiserror = "1.0"
once_cell = "1.11"
serde = "1"
smallvec = { version = "1.6", features = ["serde", "union", "const_generics"], optional = true }
glam = { version = "0.21", features = ["serde"], optional = true }
[dev-dependencies]
ron = "0.7.0"