bevy/examples/animation
Rob Parrett 86d5944b2e
Fix some examples having different instruction text positions (#15017)
# Objective

Thought I had found all of these... noticed some `10px` in #15013 and
did another sweep.

Continuation of #8478, #13583.

## Solution

- Position example text (and other elements) 12px from the edge of the
screen
2024-09-02 22:48:48 +00:00
..
animated_fox.rs Add AnimationGraph::from_clips and simplify animated_fox example (#14853) 2024-08-25 14:16:04 +00:00
animated_transform.rs Implement the AnimationGraph, allowing for multiple animations to be blended together. (#11989) 2024-03-07 20:22:42 +00:00
animation_graph.rs Have EntityCommands methods consume self for easier chaining (#14897) 2024-08-26 18:24:59 +00:00
animation_masks.rs Fix some examples having different instruction text positions (#15017) 2024-09-02 22:48:48 +00:00
color_animation.rs Disallow empty cubic and rational curves (#14382) 2024-07-29 23:25:14 +00:00
cubic_curve.rs Disallow empty cubic and rational curves (#14382) 2024-07-29 23:25:14 +00:00
custom_skinned_mesh.rs Remove redundant imports (#12817) 2024-04-01 19:59:08 +00:00
gltf_skinned_mesh.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00
morph_targets.rs glTF labels: add enum to avoid misspelling and keep up-to-date list documented (#13586) 2024-05-31 23:25:57 +00:00