bevy/crates/bevy_sprite/src/mesh2d
Azervu 6752c9c59b Fix View by adding missing fields present in ViewUniform (#5512)
# Objective

View mesh2d_view_types.wgsl was missing a couple of fields present in bevy::render::ViewUniform, causing rendering issues for shaders using later fields.

## Solution
Solved by adding the fields in question
2022-07-31 19:10:53 +00:00
..
color_material.rs Support AsBindGroup for 2d materials as well (#5312) 2022-07-16 00:20:04 +00:00
color_material.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
material.rs removed duplicated doc line in material.rs (#5405) 2022-07-20 21:39:51 +00:00
mesh.rs Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310) 2022-07-15 23:24:42 +00:00
mesh2d.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh2d_bindings.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh2d_functions.wgsl Add reusable shader functions for transforming position/normal/tangent (#4901) 2022-06-14 00:32:33 +00:00
mesh2d_types.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh2d_vertex_output.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh2d_view_bindings.wgsl update wgpu to 0.13 (#5168) 2022-07-14 21:17:16 +00:00
mesh2d_view_types.wgsl Fix View by adding missing fields present in ViewUniform (#5512) 2022-07-31 19:10:53 +00:00
mod.rs Add 2d meshes and materials (#3460) 2022-01-08 01:29:08 +00:00