bevy/examples/shader
Charles Giguere 51a5070cd2 add get_single variant (#2793)
# Objective

The vast majority of `.single()` usage I've seen is immediately followed by a `.unwrap()`. Since it seems most people use it without handling the error, I think making it easier to just get what you want fast while also having a more verbose alternative when you want to handle the error could help.

## Solution

Instead of having a lot of `.unwrap()` everywhere, this PR introduces a `try_single()` variant that behaves like the current `.single()` and make the new `.single()` panic on error.
2021-09-10 20:23:50 +00:00
..
animate_shader.rs add get_single variant (#2793) 2021-09-10 20:23:50 +00:00
array_texture.rs Down with the system! (#2496) 2021-07-27 23:42:36 +00:00
hot_shader_reloading.rs Down with the system! (#2496) 2021-07-27 23:42:36 +00:00
mesh_custom_attribute.rs Down with the system! (#2496) 2021-07-27 23:42:36 +00:00
shader_custom_material.rs Down with the system! (#2496) 2021-07-27 23:42:36 +00:00
shader_defs.rs Down with the system! (#2496) 2021-07-27 23:42:36 +00:00