mirror of
https://github.com/bevyengine/bevy
synced 2025-01-08 03:08:55 +00:00
2dd2e5e9fe
fixes #1710
367 lines
10 KiB
Rust
367 lines
10 KiB
Rust
mod type_info;
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pub use type_info::*;
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use crate::storage::SparseSetIndex;
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use std::{
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alloc::Layout,
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any::{Any, TypeId},
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collections::hash_map::Entry,
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};
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use thiserror::Error;
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/// A component is data associated with an `Entity`. Each entity can have multiple different types
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/// of components, but only one of them per type.
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///
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/// Any type that is `Send + Sync + 'static` automatically implements `Component`.
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///
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/// Components are added with new entities using [Commands::spawn](crate::system::Commands::spawn),
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/// or to existing entities with [Commands::insert](crate::system::Commands::insert),
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/// or their [World](crate::world::World) equivalents.
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///
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/// Components can be accessed in systems by using a [Query](crate::system::Query)
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/// as one of the arguments.
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///
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/// Components can be grouped together into a [Bundle](crate::bundle::Bundle).
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pub trait Component: Send + Sync + 'static {}
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impl<T: Send + Sync + 'static> Component for T {}
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#[derive(Debug, Copy, Clone, Eq, PartialEq)]
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pub enum StorageType {
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Table,
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SparseSet,
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}
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impl Default for StorageType {
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fn default() -> Self {
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StorageType::Table
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}
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}
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#[derive(Debug)]
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pub struct ComponentInfo {
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name: String,
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id: ComponentId,
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type_id: Option<TypeId>,
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// SAFETY: This must remain private. It must only be set to "true" if this component is
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// actually Send + Sync
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is_send_and_sync: bool,
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layout: Layout,
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drop: unsafe fn(*mut u8),
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storage_type: StorageType,
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}
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impl ComponentInfo {
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#[inline]
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pub fn id(&self) -> ComponentId {
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self.id
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}
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#[inline]
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pub fn name(&self) -> &str {
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&self.name
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}
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#[inline]
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pub fn type_id(&self) -> Option<TypeId> {
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self.type_id
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}
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#[inline]
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pub fn layout(&self) -> Layout {
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self.layout
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}
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#[inline]
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pub fn drop(&self) -> unsafe fn(*mut u8) {
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self.drop
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}
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#[inline]
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pub fn storage_type(&self) -> StorageType {
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self.storage_type
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}
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#[inline]
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pub fn is_send_and_sync(&self) -> bool {
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self.is_send_and_sync
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}
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fn new(id: ComponentId, descriptor: ComponentDescriptor) -> Self {
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ComponentInfo {
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id,
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name: descriptor.name,
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storage_type: descriptor.storage_type,
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type_id: descriptor.type_id,
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is_send_and_sync: descriptor.is_send_and_sync,
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drop: descriptor.drop,
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layout: descriptor.layout,
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}
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}
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}
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#[derive(Debug, Copy, Clone, Hash, Ord, PartialOrd, Eq, PartialEq)]
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pub struct ComponentId(usize);
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impl ComponentId {
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#[inline]
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pub const fn new(index: usize) -> ComponentId {
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ComponentId(index)
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}
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#[inline]
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pub fn index(self) -> usize {
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self.0
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}
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}
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impl SparseSetIndex for ComponentId {
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#[inline]
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fn sparse_set_index(&self) -> usize {
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self.index()
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}
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fn get_sparse_set_index(value: usize) -> Self {
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Self(value)
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}
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}
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pub struct ComponentDescriptor {
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name: String,
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storage_type: StorageType,
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// SAFETY: This must remain private. It must only be set to "true" if this component is
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// actually Send + Sync
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is_send_and_sync: bool,
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type_id: Option<TypeId>,
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layout: Layout,
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drop: unsafe fn(*mut u8),
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}
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impl ComponentDescriptor {
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pub fn new<T: Component>(storage_type: StorageType) -> Self {
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Self {
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name: std::any::type_name::<T>().to_string(),
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storage_type,
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is_send_and_sync: true,
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type_id: Some(TypeId::of::<T>()),
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layout: Layout::new::<T>(),
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drop: TypeInfo::drop_ptr::<T>,
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}
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}
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#[inline]
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pub fn storage_type(&self) -> StorageType {
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self.storage_type
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}
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#[inline]
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pub fn type_id(&self) -> Option<TypeId> {
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self.type_id
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}
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#[inline]
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pub fn name(&self) -> &str {
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&self.name
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}
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}
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impl From<TypeInfo> for ComponentDescriptor {
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fn from(type_info: TypeInfo) -> Self {
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Self {
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name: type_info.type_name().to_string(),
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storage_type: StorageType::default(),
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is_send_and_sync: type_info.is_send_and_sync(),
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type_id: Some(type_info.type_id()),
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drop: type_info.drop(),
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layout: type_info.layout(),
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}
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}
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}
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#[derive(Debug, Default)]
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pub struct Components {
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components: Vec<ComponentInfo>,
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indices: std::collections::HashMap<TypeId, usize, fxhash::FxBuildHasher>,
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resource_indices: std::collections::HashMap<TypeId, usize, fxhash::FxBuildHasher>,
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}
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#[derive(Debug, Error)]
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pub enum ComponentsError {
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#[error("A component of type {0:?} already exists")]
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ComponentAlreadyExists(TypeId),
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}
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impl Components {
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pub(crate) fn add(
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&mut self,
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descriptor: ComponentDescriptor,
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) -> Result<ComponentId, ComponentsError> {
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let index = self.components.len();
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if let Some(type_id) = descriptor.type_id {
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let index_entry = self.indices.entry(type_id);
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if let Entry::Occupied(_) = index_entry {
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return Err(ComponentsError::ComponentAlreadyExists(type_id));
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}
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self.indices.insert(type_id, index);
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}
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self.components
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.push(ComponentInfo::new(ComponentId(index), descriptor));
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Ok(ComponentId(index))
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}
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#[inline]
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pub fn get_or_insert_id<T: Component>(&mut self) -> ComponentId {
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self.get_or_insert_with(TypeId::of::<T>(), TypeInfo::of::<T>)
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}
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#[inline]
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pub fn get_or_insert_info<T: Component>(&mut self) -> &ComponentInfo {
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let id = self.get_or_insert_id::<T>();
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// SAFE: component_info with the given `id` initialized above
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unsafe { self.get_info_unchecked(id) }
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}
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#[inline]
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pub fn len(&self) -> usize {
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self.components.len()
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}
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#[inline]
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pub fn is_empty(&self) -> bool {
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self.components.len() == 0
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}
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#[inline]
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pub fn get_info(&self, id: ComponentId) -> Option<&ComponentInfo> {
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self.components.get(id.0)
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}
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/// # Safety
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/// `id` must be a valid [ComponentId]
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#[inline]
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pub unsafe fn get_info_unchecked(&self, id: ComponentId) -> &ComponentInfo {
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debug_assert!(id.index() < self.components.len());
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self.components.get_unchecked(id.0)
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}
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#[inline]
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pub fn get_id(&self, type_id: TypeId) -> Option<ComponentId> {
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self.indices.get(&type_id).map(|index| ComponentId(*index))
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}
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#[inline]
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pub fn get_resource_id(&self, type_id: TypeId) -> Option<ComponentId> {
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self.resource_indices
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.get(&type_id)
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.map(|index| ComponentId(*index))
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}
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#[inline]
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pub fn get_or_insert_resource_id<T: Component>(&mut self) -> ComponentId {
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self.get_or_insert_resource_with(TypeId::of::<T>(), TypeInfo::of::<T>)
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}
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#[inline]
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pub fn get_or_insert_non_send_resource_id<T: Any>(&mut self) -> ComponentId {
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self.get_or_insert_resource_with(TypeId::of::<T>(), TypeInfo::of_non_send_and_sync::<T>)
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}
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#[inline]
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fn get_or_insert_resource_with(
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&mut self,
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type_id: TypeId,
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func: impl FnOnce() -> TypeInfo,
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) -> ComponentId {
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let components = &mut self.components;
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let index = self.resource_indices.entry(type_id).or_insert_with(|| {
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let type_info = func();
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let index = components.len();
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components.push(ComponentInfo::new(ComponentId(index), type_info.into()));
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index
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});
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ComponentId(*index)
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}
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#[inline]
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pub(crate) fn get_or_insert_with(
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&mut self,
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type_id: TypeId,
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func: impl FnOnce() -> TypeInfo,
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) -> ComponentId {
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let components = &mut self.components;
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let index = self.indices.entry(type_id).or_insert_with(|| {
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let type_info = func();
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let index = components.len();
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components.push(ComponentInfo::new(ComponentId(index), type_info.into()));
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index
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});
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ComponentId(*index)
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}
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}
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#[derive(Copy, Clone, Debug)]
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pub struct ComponentTicks {
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pub(crate) added: u32,
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pub(crate) changed: u32,
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}
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impl ComponentTicks {
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#[inline]
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pub fn is_added(&self, last_change_tick: u32, change_tick: u32) -> bool {
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// The comparison is relative to `change_tick` so that we can detect changes over the whole
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// `u32` range. Comparing directly the ticks would limit to half that due to overflow
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// handling.
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let component_delta = change_tick.wrapping_sub(self.added);
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let system_delta = change_tick.wrapping_sub(last_change_tick);
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component_delta < system_delta
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}
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#[inline]
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pub fn is_changed(&self, last_change_tick: u32, change_tick: u32) -> bool {
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let component_delta = change_tick.wrapping_sub(self.changed);
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let system_delta = change_tick.wrapping_sub(last_change_tick);
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component_delta < system_delta
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}
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pub(crate) fn new(change_tick: u32) -> Self {
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Self {
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added: change_tick,
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changed: change_tick,
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}
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}
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pub(crate) fn check_ticks(&mut self, change_tick: u32) {
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check_tick(&mut self.added, change_tick);
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check_tick(&mut self.changed, change_tick);
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}
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/// Manually sets the change tick.
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/// Usually, this is done automatically via the [`DerefMut`](std::ops::DerefMut) implementation on [`Mut`](crate::world::Mut) or [`ResMut`](crate::system::ResMut) etc.
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///
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/// # Example
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/// ```rust,no_run
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/// # use bevy_ecs::{world::World, component::ComponentTicks};
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/// let world: World = unimplemented!();
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/// let component_ticks: ComponentTicks = unimplemented!();
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///
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/// component_ticks.set_changed(world.read_change_tick());
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/// ```
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#[inline]
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pub fn set_changed(&mut self, change_tick: u32) {
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self.changed = change_tick;
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}
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}
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fn check_tick(last_change_tick: &mut u32, change_tick: u32) {
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let tick_delta = change_tick.wrapping_sub(*last_change_tick);
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const MAX_DELTA: u32 = (u32::MAX / 4) * 3;
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// Clamp to max delta
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if tick_delta > MAX_DELTA {
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*last_change_tick = change_tick.wrapping_sub(MAX_DELTA);
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}
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}
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