bevy/crates/bevy_render/src
Paul Hüber 4f16d6e0dc
Fix documentation on RegularPolygon (#8164)
A `RegularPolygon` is described by the circumscribed radius, not the
inscribed radius.

## Objective

- Correct documentation for `RegularPolygon`

## Solution

- Use the correct term

---------

Co-authored-by: Paul Hüber <phueber@kernsp.in>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2023-03-22 23:17:13 +00:00
..
camera Make render graph slots optional for most cases (#8109) 2023-03-21 20:11:13 +00:00
color Color::Lcha constructors (#8041) 2023-03-11 18:50:16 +00:00
mesh Fix documentation on RegularPolygon (#8164) 2023-03-22 23:17:13 +00:00
primitives Derive Copy for Aabb (#7401) 2023-01-30 18:27:58 +00:00
render_graph Make render graph slots optional for most cases (#8109) 2023-03-21 20:11:13 +00:00
render_phase implement TypeUuid for primitives and fix multiple-parameter generics having the same TypeUuid (#6633) 2023-02-16 17:09:44 +00:00
render_resource Allow SPIR-V shaders to process when shader defs are present (#7772) 2023-03-19 09:26:26 +00:00
renderer Make render graph slots optional for most cases (#8109) 2023-03-21 20:11:13 +00:00
texture Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
view Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
extract_component.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
extract_param.rs Increase type safety and clarity for change detection (#7905) 2023-03-09 17:17:02 +00:00
extract_resource.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
globals.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
globals.wgsl Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
lib.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
pipelined_rendering.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
render_asset.rs Schedule-First: the new and improved add_systems (#8079) 2023-03-18 01:45:34 +00:00
settings.rs add OpenGL and DX11 backends (#7481) 2023-02-04 23:20:20 +00:00
spatial_bundle.rs enum Visibility component (#6320) 2022-12-25 00:39:29 +00:00