bevy/pipelined
Folke Lemaitre 4c91613ae6 Ported WgpuOptions to bevy_render2 (#3282)
# Objective

The new renderer does not support any options yet for wgpu. These are needed for example for rendering wireframes (see #3193).

## Solution

I've ported WgpuOptions to bevy_render2.

The defaults match the defaults that were used before this PR (meaning, some specific options when target_arch = wasm32).

Additionally, I removed `Auto` from WgpuBackends and added `Primary`. The default will use primary or GL based on the target_arch.
2021-12-09 21:14:17 +00:00
..
bevy_core_pipeline Clustered forward rendering (#3153) 2021-12-09 03:08:54 +00:00
bevy_gltf2 Fix clippy lints for 1.57 (#3238) 2021-12-02 23:40:37 +00:00
bevy_pbr2 Clustered forward rendering (#3153) 2021-12-09 03:08:54 +00:00
bevy_render2 Ported WgpuOptions to bevy_render2 (#3282) 2021-12-09 21:14:17 +00:00
bevy_sprite2 Default image used in PipelinedSpriteBundle to be able to render without loading a texture (#3270) 2021-12-07 01:13:55 +00:00