bevy/crates
Joy 4c878ef790 Add comparison methods to FilteredAccessSet (#4211)
# Objective

- (Eventually) reduce noise in reporting access conflicts between unordered systems. 
	- `SystemStage` only looks at unfiltered `ComponentId` access, any conflicts reported are potentially `false`.
		- the systems could still be accessing disjoint archetypes
	- Comparing systems' filtered access sets can maybe avoid that (for statically known component types).
		- #4204

## Solution

- Modify `SparseSetIndex` trait to require `PartialEq`, `Eq`, and `Hash` (all internal types except `BundleId` already did).
- Add `is_compatible` and `get_conflicts` methods to `FilteredAccessSet<T>`
	- (existing method renamed to `get_conflicts_single`)
- Add docs for those and all the other methods while I'm at it.
2022-05-09 14:39:22 +00:00
..
bevy_animation Make AnimationClip::duration return value instead of reference (#4617) 2022-04-27 23:44:06 +00:00
bevy_app exact sized event iterators (#3863) 2022-05-09 13:19:32 +00:00
bevy_asset Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_audio Add missing audio/ogg file extensions: .oga, .spx (#4703) 2022-05-09 13:37:40 +00:00
bevy_core add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_core_pipeline Do not create nor execute render passes which have no phase items to draw (#4643) 2022-05-02 20:22:30 +00:00
bevy_crevice Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_derive Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_diagnostic Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dylib Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_dynamic_plugin Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_ecs Add comparison methods to FilteredAccessSet (#4211) 2022-05-09 14:39:22 +00:00
bevy_ecs_compile_fail_tests Introduce tests for derive(WorldQuery) (#4625) 2022-04-28 21:06:20 +00:00
bevy_gilrs Change gamepad.rs tuples to normal structs (#4519) 2022-05-02 13:20:55 +00:00
bevy_gltf Add support for vertex colors (#4528) 2022-05-05 00:46:32 +00:00
bevy_hierarchy Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_input Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
bevy_internal bevy_ptr standalone crate (#4653) 2022-05-04 19:16:10 +00:00
bevy_log can specify chrome tracing file (#4618) 2022-05-03 15:35:04 +00:00
bevy_macro_utils Decouple some dependencies (#3886) 2022-04-27 19:08:11 +00:00
bevy_math Document bevy_math (#4591) 2022-04-26 18:23:29 +00:00
bevy_pbr use const Vec2 in lights cluster and bounding box when possible (#4602) 2022-05-06 22:05:45 +00:00
bevy_ptr some cleanup for bevy_ptr (#4668) 2022-05-06 19:15:24 +00:00
bevy_reflect create mutable versions of TypeRegistry methods (#4484) 2022-05-09 13:37:38 +00:00
bevy_render Make accessors for mesh vertices and indices public. (#3906) 2022-05-09 13:19:33 +00:00
bevy_scene Bump Bevy to 0.8.0-dev (#4505) 2022-04-17 23:04:52 +00:00
bevy_sprite Add support for vertex colors (#4528) 2022-05-05 00:46:32 +00:00
bevy_tasks Remove unused CountdownEvent (#4290) 2022-04-26 21:20:12 +00:00
bevy_text Update layout/style when scale factor changes too (#4689) 2022-05-09 14:18:02 +00:00
bevy_transform add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_ui add #[reflect(Default)] to create default value for reflected types (#3733) 2022-05-03 19:20:13 +00:00
bevy_utils Make public macros more robust with $crate (#4655) 2022-05-06 19:29:45 +00:00
bevy_window Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00
bevy_winit Allow closing windows at runtime (#3575) 2022-05-05 13:35:43 +00:00