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# Objective - Fixes #11740 ## Solution - Turned `Mesh::set_indices` into `Mesh::insert_indices` and added related methods for completeness. --- ## Changelog - Replaced `Mesh::set_indices(indices: Option<Indices>)` with `Mesh::insert_indices(indices: Indices)` - Replaced `Mesh::with_indices(indices: Option<Indices>)` with `Mesh::with_inserted_indices(indices: Indices)` and `Mesh::with_removed_indices()` mirroring the API for inserting / removing attributes. - Updated the examples and internal uses of the APIs described above. ## Migration Guide - Use `Mesh::insert_indices` or `Mesh::with_inserted_indices` instead of `Mesh::set_indices` / `Mesh::with_indices`. - If you have passed `None` to `Mesh::set_indices` or `Mesh::with_indices` you should use `Mesh::remove_indices` or `Mesh::with_removed_indices` instead. --------- Co-authored-by: François <mockersf@gmail.com> |
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.. | ||
animated_fox.rs | ||
animated_transform.rs | ||
cubic_curve.rs | ||
custom_skinned_mesh.rs | ||
gltf_skinned_mesh.rs | ||
morph_targets.rs |