bevy/crates/bevy_core_pipeline/Cargo.toml
IceSentry 4bf647ff3b
Add Order Independent Transparency (#14876)
# Objective

- Alpha blending can easily fail in many situations and requires sorting
on the cpu

## Solution

- Implement order independent transparency (OIT) as an alternative to
alpha blending
- The implementation uses 2 passes
- The first pass records all the fragments colors and position to a
buffer that is the size of N layers * the render target resolution.
- The second pass sorts the fragments, blends them and draws them to the
screen. It also currently does manual depth testing because early-z
fails in too many cases in the first pass.

## Testing

- We've been using this implementation at foresight in production for
many months now and we haven't had any issues related to OIT.

---

## Showcase


![image](https://github.com/user-attachments/assets/157f3e32-adaf-4782-b25b-c10313b9bc43)

![image](https://github.com/user-attachments/assets/bef23258-0c22-4b67-a0b8-48a9f571c44f)

## Future work

- Add an example showing how to use OIT for a custom material
- Next step would be to implement a per-pixel linked list to reduce
memory use
- I'd also like to investigate using a BinnedRenderPhase instead of a
SortedRenderPhase. If it works, it would make the transparent pass
significantly faster.

---------

Co-authored-by: Kristoffer Søholm <k.soeholm@gmail.com>
Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com>
Co-authored-by: Charlotte McElwain <charlotte.c.mcelwain@gmail.com>
2024-10-07 23:50:28 +00:00

51 lines
1.7 KiB
TOML

[package]
name = "bevy_core_pipeline"
version = "0.15.0-dev"
edition = "2021"
authors = [
"Bevy Contributors <bevyengine@gmail.com>",
"Carter Anderson <mcanders1@gmail.com>",
]
description = "Provides a core render pipeline for Bevy Engine."
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
dds = ["bevy_render/dds", "bevy_image/dds"]
trace = []
webgl = []
webgpu = []
tonemapping_luts = ["bevy_render/ktx2", "bevy_image/ktx2", "bevy_image/zstd"]
smaa_luts = ["bevy_render/ktx2", "bevy_image/ktx2", "bevy_image/zstd"]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.15.0-dev" }
bevy_asset = { path = "../bevy_asset", version = "0.15.0-dev" }
bevy_core = { path = "../bevy_core", version = "0.15.0-dev" }
bevy_color = { path = "../bevy_color", version = "0.15.0-dev" }
bevy_derive = { path = "../bevy_derive", version = "0.15.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.15.0-dev" }
bevy_image = { path = "../bevy_image", version = "0.15.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.15.0-dev" }
bevy_render = { path = "../bevy_render", version = "0.15.0-dev" }
bevy_transform = { path = "../bevy_transform", version = "0.15.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.15.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.15.0-dev" }
bevy_window = { path = "../bevy_window", version = "0.15.0-dev" }
serde = { version = "1", features = ["derive"] }
bitflags = "2.3"
radsort = "0.1"
nonmax = "0.5"
smallvec = "1"
thiserror = "1.0"
[lints]
workspace = true
[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
all-features = true