.. |
bevy_app
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Fix errors and panics to typical Rust conventions (#968)
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2020-12-02 11:31:16 -08:00 |
bevy_asset
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fix scene loading (#988)
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2020-12-03 13:57:36 -08:00 |
bevy_audio
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fix scene loading (#988)
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2020-12-03 13:57:36 -08:00 |
bevy_core
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fix scene loading (#988)
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2020-12-03 13:57:36 -08:00 |
bevy_derive
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Fix errors and panics to typical Rust conventions (#968)
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2020-12-02 11:31:16 -08:00 |
bevy_diagnostic
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Refactor Time API and internals (#934)
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2020-11-28 13:08:31 -08:00 |
bevy_dylib
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Add bevy_dylib to force dynamic linking of bevy (#808)
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2020-11-09 19:26:08 -08:00 |
bevy_dynamic_plugin
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Log Plugin (#836)
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2020-11-12 17:23:57 -08:00 |
bevy_ecs
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Add documentation for bevy::ecs::Query::removed (#950)
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2020-12-07 12:41:40 -08:00 |
bevy_gilrs
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System Inputs, Outputs, Chaining, and Registration Ergo (#876)
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2020-11-16 18:18:00 -08:00 |
bevy_gltf
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Ensure default material is loaded (#1016)
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2020-12-08 19:36:41 -08:00 |
bevy_input
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Test more areas of the codebase (#953)
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2020-11-30 22:58:49 -08:00 |
bevy_internal
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Bevy Reflection (#926)
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2020-11-27 16:39:59 -08:00 |
bevy_log
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Tracing chrome span names (#979)
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2020-12-02 16:14:02 -08:00 |
bevy_math
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Test more areas of the codebase (#953)
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2020-11-30 22:58:49 -08:00 |
bevy_pbr
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Break out Visible component from Draw (#1034)
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2020-12-09 13:38:48 -08:00 |
bevy_reflect
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only update components for entities in map (#1023)
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2020-12-08 20:01:54 -08:00 |
bevy_render
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Don't panic when attempting to set shader defs from an asset that hasn't loaded yet (#1035)
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2020-12-09 16:34:22 -08:00 |
bevy_scene
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can spawn a scene from a ChildBuilder, or directly set its parent when spawning it (#1026)
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2020-12-09 12:41:49 -08:00 |
bevy_sprite
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Break out Visible component from Draw (#1034)
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2020-12-09 13:38:48 -08:00 |
bevy_tasks
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Fix errors and panics to typical Rust conventions (#968)
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2020-12-02 11:31:16 -08:00 |
bevy_text
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fix scene loading (#988)
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2020-12-03 13:57:36 -08:00 |
bevy_transform
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can spawn a scene from a ChildBuilder, or directly set its parent when spawning it (#1026)
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2020-12-09 12:41:49 -08:00 |
bevy_ui
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Break out Visible component from Draw (#1034)
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2020-12-09 13:38:48 -08:00 |
bevy_utils
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Update ahash requirement from 0.5.3 to 0.6.1 (#960)
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2020-11-30 18:21:02 -08:00 |
bevy_wgpu
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attempt to deal with rounding issue when creating the swap chain (#997)
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2020-12-07 13:32:57 -08:00 |
bevy_window
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attempt to deal with rounding issue when creating the swap chain (#997)
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2020-12-07 13:32:57 -08:00 |
bevy_winit
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attempt to deal with rounding issue when creating the swap chain (#997)
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2020-12-07 13:32:57 -08:00 |