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# Objective - When spawning a window, it will be white until the GPU is ready to draw the app. To avoid this, we can make the window invisible and then make it visible once the gpu is ready. Unfortunately, the visible flag is not available to users. ## Solution - Let users change the visible flag ## Notes This is only user controlled. It would be nice if it was done automatically by bevy instead but I want to keep this PR simple. |
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clear_color.rs | ||
low_power.rs | ||
multiple_windows.rs | ||
scale_factor_override.rs | ||
screenshot.rs | ||
transparent_window.rs | ||
window_resizing.rs | ||
window_settings.rs |