bevy/crates
ickshonpe 489c1e1a87
Resolve UI outlines using the correct target's viewport size (#14947)
`resolve_outlines_system` wasn't updated when multi-window support was
added and it always uses the size of the primary window when resolving
viewport coords, regardless of the layout's camera target.

Fixes #14945

It's awkward to get the viewport size of the target for an individual
node without walking the tree or adding extra fields to `Node`, so I
removed `resolve_outlines_system` and instead the outline values are
updated in `ui_layout_system`.

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2024-09-05 21:37:24 +02:00
..
bevy_a11y Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_animation Don't require going through bevy_animation::prelude to get to certain items in bevy_animation (#14979) 2024-09-05 21:35:40 +02:00
bevy_app Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_asset Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_audio Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_color Fix hue mixing for Lcha and Oklcha (#14468) 2024-09-05 21:34:05 +02:00
bevy_core Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_core_pipeline Fix TAA on camera with viewport (#14582) 2024-09-05 21:35:40 +02:00
bevy_derive Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_dev_tools Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_diagnostic Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_dylib Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_dynamic_plugin Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_ecs Fix commands not being Send / Sync in 0.14 (#14392) 2024-09-05 21:35:40 +02:00
bevy_encase_derive Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_gilrs Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_gizmos Fix Gizmo joint rendering in webgpu (#14721) 2024-09-05 21:35:40 +02:00
bevy_gltf Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_hierarchy Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_input Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_internal Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_log Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_macro_utils Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_math Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_mikktspace Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_pbr Don’t prepare lights (and shadow map textures) for 2D cameras (#14574) 2024-09-05 21:34:05 +02:00
bevy_ptr Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_reflect Making DynamicEnum::is_dynamic() return true (#14732) 2024-09-05 21:35:40 +02:00
bevy_render Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_scene Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_sprite Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_state Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_tasks Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_text Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_time Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_transform Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_ui Resolve UI outlines using the correct target's viewport size (#14947) 2024-09-05 21:37:24 +02:00
bevy_utils Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_window Release 0.14.1 2024-08-02 20:35:38 +02:00
bevy_winit Release 0.14.1 2024-08-02 20:35:38 +02:00