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# Objective In PR #15812 ImageLoader was moved from bevy_render to bevy_image but a reference to old path was left in a meta file used by `asset_settings` example. This resulted in one of sprites used by this example to not be displayed. Fixes #15932 ## Solution Correct the loader reference in the meta file used by `asset_settings` example (I've found no other meta files referencing this loader). ## Testing I've run `bevy_assets` example. It now displays 3 sprites (as expected) and outputs no errors. ## Migration Guide This PR obviously requires no migration guide as this is just a bug-fix, but I believe that #15812 should mention that meta files needs updating. Proposal: * Asset loader name must be updated in `.meta` files for images. Change: `loader: "bevy_render::texture::image_loader::ImageLoader",` to: `loader: "bevy_image::image_loader::ImageLoader",` It will fix the following error: ``no `AssetLoader` found with the name 'bevy_render::texture::image_loader::ImageLoader`` |
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bevy_pixel_dark.png | ||
bevy_pixel_dark_with_meta.png | ||
bevy_pixel_dark_with_meta.png.meta | ||
bevy_pixel_dark_with_settings.png | ||
bevy_pixel_light.png |