bevy/crates/bevy_winit/Cargo.toml
Nolan Darilek 8d1f6ff7fa Integrate AccessKit (#6874)
# Objective

UIs created for Bevy cannot currently be made accessible. This PR aims to address that.

## Solution

Integrate AccessKit as a dependency, adding accessibility support to existing bevy_ui widgets.

## Changelog

### Added

* Integrate with and expose [AccessKit](https://accesskit.dev) for platform accessibility.
* Add `Label` for marking text specifically as a label for UI controls.
2023-03-01 22:45:04 +00:00

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1.5 KiB
TOML

[package]
name = "bevy_winit"
version = "0.9.0"
edition = "2021"
description = "A winit window and input backend for Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
trace = []
wayland = ["winit/wayland"]
x11 = ["winit/x11"]
accesskit_unix = ["accesskit_winit/accesskit_unix"]
[dependencies]
# bevy
bevy_a11y = { path = "../bevy_a11y", version = "0.9.0" }
bevy_app = { path = "../bevy_app", version = "0.9.0" }
bevy_derive = { path = "../bevy_derive", version = "0.9.0" }
bevy_ecs = { path = "../bevy_ecs", version = "0.9.0" }
bevy_hierarchy = { path = "../bevy_hierarchy", version = "0.9.0" }
bevy_input = { path = "../bevy_input", version = "0.9.0" }
bevy_math = { path = "../bevy_math", version = "0.9.0" }
bevy_window = { path = "../bevy_window", version = "0.9.0" }
bevy_utils = { path = "../bevy_utils", version = "0.9.0" }
# other
winit = { version = "0.28", default-features = false }
accesskit_winit = { version = "0.12", default-features = false }
approx = { version = "0.5", default-features = false }
raw-window-handle = "0.5"
[target.'cfg(target_os = "android")'.dependencies]
winit = { version = "0.28", default-features = false, features = ["android-native-activity"] }
once_cell = "1.11"
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = { version = "0.2" }
web-sys = "0.3"
crossbeam-channel = "0.5"
[package.metadata.docs.rs]
features = ["x11"]