bevy/crates/bevy_core_pipeline/src
robtfm 45dfa71e03 fix bloom viewport (#6802)
# Objective

fix bloom when used on a camera with a viewport specified

## Solution

- pass viewport into the prefilter shader, and use it to read from the correct section of the original rendered screen
- don't apply viewport for the intermediate bloom passes, only for the final blend output
2023-01-17 17:39:28 +00:00
..
bloom fix bloom viewport (#6802) 2023-01-17 17:39:28 +00:00
core_2d Reduce branching in TrackedRenderPass (#7053) 2023-01-09 19:24:56 +00:00
core_3d Reduce branching in TrackedRenderPass (#7053) 2023-01-09 19:24:56 +00:00
fullscreen_vertex_shader separate tonemapping and upscaling passes (#3425) 2022-10-26 20:13:59 +00:00
fxaa Make PipelineCache internally mutable. (#7205) 2023-01-16 15:41:14 +00:00
tonemapping Make PipelineCache internally mutable. (#7205) 2023-01-16 15:41:14 +00:00
upscaling Make PipelineCache internally mutable. (#7205) 2023-01-16 15:41:14 +00:00
clear_color.rs Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
lib.rs Bloom (#6397) 2022-11-04 01:34:12 +00:00