bevy/examples/shader
Jonas Matser 45b2db7070 Rebase of existing PBR work (#1554)
This is a rebase of StarArawns PBR work from #261 with IngmarBitters work from #1160 cherry-picked on top.

I had to make a few minor changes to make some intermediate commits compile and the end result is not yet 100% what I expected, so there's a bit more work to do.

Co-authored-by: John Mitchell <toasterthegamer@gmail.com>
Co-authored-by: Ingmar Bitter <ingmar.bitter@gmail.com>
2021-03-20 03:22:33 +00:00
..
array_texture.rs Flexible camera bindings (#1689) 2021-03-19 20:36:40 +00:00
hot_shader_reloading.rs Replace default method calls from Glam types with explicit const (#1645) 2021-03-13 18:23:39 +00:00
mesh_custom_attribute.rs Flexible camera bindings (#1689) 2021-03-19 20:36:40 +00:00
shader_custom_material.rs Rebase of existing PBR work (#1554) 2021-03-20 03:22:33 +00:00
shader_defs.rs Rebase of existing PBR work (#1554) 2021-03-20 03:22:33 +00:00