..
bevy_animation
Fix minor typos in code and docs ( #7378 )
2023-01-27 12:12:53 +00:00
bevy_app
Remove App::add_sub_app ( #7290 )
2023-01-24 21:24:25 +00:00
bevy_asset
Remove unnecessary Default
impl of HandleType ( #7472 )
2023-02-02 15:09:06 +00:00
bevy_audio
AudioOutput is actually a normal resource now, not a non-send resource ( #7262 )
2023-01-18 17:20:26 +00:00
bevy_core
Increment FrameCount in CoreStage::Last. ( #7477 )
2023-02-02 21:06:29 +00:00
bevy_core_pipeline
Extract component derive ( #7399 )
2023-01-30 18:12:16 +00:00
bevy_derive
Fix ndk-macro link ( #7027 )
2022-12-25 05:06:03 +00:00
bevy_diagnostic
Rename dynamic feature ( #7340 )
2023-01-23 14:28:00 +00:00
bevy_dylib
Rename dynamic feature ( #7340 )
2023-01-23 14:28:00 +00:00
bevy_dynamic_plugin
Adapt path type of dynamically_load_plugin ( #6734 )
2022-12-05 23:39:43 +00:00
bevy_ecs
Fix ignored lifetimes in #[derive(SystemParam)]
( #7458 )
2023-02-03 09:17:48 +00:00
bevy_ecs_compile_fail_tests
Fix clippy lints and failed test with Rust 1.66 ( #6945 )
2022-12-15 18:05:15 +00:00
bevy_encase_derive
add helper for macro to get either bevy::x or bevy_x depending on how it was imported ( #7164 )
2023-01-11 21:12:02 +00:00
bevy_gilrs
Gamepad events refactor ( #6965 )
2023-01-09 19:24:52 +00:00
bevy_gltf
enum Visibility
component ( #6320 )
2022-12-25 00:39:29 +00:00
bevy_hierarchy
Add ReplaceChildren and ClearChildren EntityCommands ( #6035 )
2023-01-16 21:24:15 +00:00
bevy_input
Reduce internal system order ambiguities, and add an example explaining them ( #7383 )
2023-01-31 01:47:00 +00:00
bevy_internal
Docs: DefaultPlugins vs. MinimalPlugins and ScheduleRunnerPlugin ( #7226 )
2023-01-24 05:25:03 +00:00
bevy_log
Fix suppression of all console logs when trace_tracy
is enabled ( #6955 )
2022-12-20 23:45:43 +00:00
bevy_macro_utils
Update toml_edit to 0.18 ( #7370 )
2023-01-26 18:09:43 +00:00
bevy_math
Improve code/comments for Ray::intersect_plane
and its tests ( #6823 )
2022-12-05 22:49:06 +00:00
bevy_mikktspace
Release 0.9.0 ( #6568 )
2022-11-12 20:01:29 +00:00
bevy_pbr
Reduce internal system order ambiguities, and add an example explaining them ( #7383 )
2023-01-31 01:47:00 +00:00
bevy_ptr
Fix minor typos in code and docs ( #7378 )
2023-01-27 12:12:53 +00:00
bevy_reflect
Follow up on Todo in bevy_reflect_derive ( #7461 )
2023-02-02 04:37:32 +00:00
bevy_reflect_compile_fail_tests
Enable deriving Reflect on structs with generic types ( #7364 )
2023-01-28 00:12:06 +00:00
bevy_render
Stageless: move MainThreadExecutor to schedule_v3 ( #7444 )
2023-02-03 03:19:41 +00:00
bevy_scene
bevy_ecs: ReflectComponentFns without World ( #7206 )
2023-02-03 05:53:58 +00:00
bevy_sprite
Wgpu 0.15 ( #7356 )
2023-01-29 20:27:30 +00:00
bevy_tasks
Fix minor typos in code and docs ( #7378 )
2023-01-27 12:12:53 +00:00
bevy_text
Allow users of Text/TextBundle to choose from glyph_brush_layout's BuiltInLineBreaker options. ( #7283 )
2023-01-21 00:17:11 +00:00
bevy_time
re-enable tests on apple silicon ( #7400 )
2023-01-28 19:00:27 +00:00
bevy_transform
Reduce internal system order ambiguities, and add an example explaining them ( #7383 )
2023-01-31 01:47:00 +00:00
bevy_ui
change the default width
and height
of Size
to Val::Auto
( #7475 )
2023-02-03 01:35:06 +00:00
bevy_utils
Fix minor typos in code and docs ( #7378 )
2023-01-27 12:12:53 +00:00
bevy_window
add Input Method Editor support ( #7325 )
2023-01-29 20:27:29 +00:00
bevy_winit
Reduce internal system order ambiguities, and add an example explaining them ( #7383 )
2023-01-31 01:47:00 +00:00