mirror of
https://github.com/bevyengine/bevy
synced 2025-01-25 11:25:19 +00:00
30d897a8bf
# Objective With Rust `1.71.0` ([released a few minutes ago](https://github.com/rust-lang/rust/releases/tag/1.71.0)), clippy introduced a new lint ([`default_constructed_unit_structs`](https://rust-lang.github.io/rust-clippy/master/index.html#/default_constructed_unit_structs)) wich prevent calling `default()` on unit structs (e.g. `PhantomData::default()`). ## Solution Apply the lint suggestion. --------- Co-authored-by: Carter Anderson <mcanders1@gmail.com>
172 lines
7 KiB
Rust
172 lines
7 KiB
Rust
use bevy_app::{PluginGroup, PluginGroupBuilder};
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/// This plugin group will add all the default plugins for a *Bevy* application:
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/// * [`LogPlugin`](crate::log::LogPlugin)
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/// * [`TaskPoolPlugin`](crate::core::TaskPoolPlugin)
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/// * [`TypeRegistrationPlugin`](crate::core::TypeRegistrationPlugin)
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/// * [`FrameCountPlugin`](crate::core::FrameCountPlugin)
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/// * [`TimePlugin`](crate::time::TimePlugin)
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/// * [`TransformPlugin`](crate::transform::TransformPlugin)
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/// * [`HierarchyPlugin`](crate::hierarchy::HierarchyPlugin)
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/// * [`DiagnosticsPlugin`](crate::diagnostic::DiagnosticsPlugin)
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/// * [`InputPlugin`](crate::input::InputPlugin)
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/// * [`WindowPlugin`](crate::window::WindowPlugin)
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/// * [`AssetPlugin`](crate::asset::AssetPlugin) - with feature `bevy_asset`
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/// * [`DebugAssetPlugin`](crate::asset::debug_asset_server::DebugAssetServerPlugin) - with feature `debug_asset_server`
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/// * [`ScenePlugin`](crate::scene::ScenePlugin) - with feature `bevy_scene`
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/// * [`WinitPlugin`](crate::winit::WinitPlugin) - with feature `bevy_winit`
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/// * [`RenderPlugin`](crate::render::RenderPlugin) - with feature `bevy_render`
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/// * [`ImagePlugin`](crate::render::texture::ImagePlugin) - with feature `bevy_render`
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/// * [`PipelinedRenderingPlugin`](crate::render::pipelined_rendering::PipelinedRenderingPlugin) - with feature `bevy_render` when not targeting `wasm32`
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/// * [`CorePipelinePlugin`](crate::core_pipeline::CorePipelinePlugin) - with feature `bevy_core_pipeline`
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/// * [`SpritePlugin`](crate::sprite::SpritePlugin) - with feature `bevy_sprite`
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/// * [`TextPlugin`](crate::text::TextPlugin) - with feature `bevy_text`
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/// * [`UiPlugin`](crate::ui::UiPlugin) - with feature `bevy_ui`
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/// * [`PbrPlugin`](crate::pbr::PbrPlugin) - with feature `bevy_pbr`
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/// * [`GltfPlugin`](crate::gltf::GltfPlugin) - with feature `bevy_gltf`
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/// * [`AudioPlugin`](crate::audio::AudioPlugin) - with feature `bevy_audio`
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/// * [`GilrsPlugin`](crate::gilrs::GilrsPlugin) - with feature `bevy_gilrs`
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/// * [`AnimationPlugin`](crate::animation::AnimationPlugin) - with feature `bevy_animation`
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///
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/// [`DefaultPlugins`] obeys *Cargo* *feature* flags. Users may exert control over this plugin group
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/// by disabling `default-features` in their `Cargo.toml` and enabling only those features
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/// that they wish to use.
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///
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/// [`DefaultPlugins`] contains all the plugins typically required to build
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/// a *Bevy* application which includes a *window* and presentation components.
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/// For *headless* cases – without a *window* or presentation, see [`MinimalPlugins`].
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pub struct DefaultPlugins;
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impl PluginGroup for DefaultPlugins {
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fn build(self) -> PluginGroupBuilder {
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let mut group = PluginGroupBuilder::start::<Self>();
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group = group
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.add(bevy_log::LogPlugin::default())
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.add(bevy_core::TaskPoolPlugin::default())
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.add(bevy_core::TypeRegistrationPlugin)
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.add(bevy_core::FrameCountPlugin)
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.add(bevy_time::TimePlugin)
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.add(bevy_transform::TransformPlugin)
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.add(bevy_hierarchy::HierarchyPlugin)
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.add(bevy_diagnostic::DiagnosticsPlugin)
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.add(bevy_input::InputPlugin)
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.add(bevy_window::WindowPlugin::default())
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.add(bevy_a11y::AccessibilityPlugin);
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#[cfg(feature = "bevy_asset")]
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{
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group = group.add(bevy_asset::AssetPlugin::default());
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}
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#[cfg(feature = "debug_asset_server")]
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{
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group = group.add(bevy_asset::debug_asset_server::DebugAssetServerPlugin);
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}
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#[cfg(feature = "bevy_scene")]
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{
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group = group.add(bevy_scene::ScenePlugin);
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}
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#[cfg(feature = "bevy_winit")]
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{
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group = group.add(bevy_winit::WinitPlugin);
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}
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#[cfg(feature = "bevy_render")]
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{
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group = group
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.add(bevy_render::RenderPlugin::default())
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// NOTE: Load this after renderer initialization so that it knows about the supported
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// compressed texture formats
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.add(bevy_render::texture::ImagePlugin::default());
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#[cfg(all(not(target_arch = "wasm32"), feature = "multi-threaded"))]
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{
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group = group.add(bevy_render::pipelined_rendering::PipelinedRenderingPlugin);
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}
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}
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#[cfg(feature = "bevy_core_pipeline")]
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{
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group = group.add(bevy_core_pipeline::CorePipelinePlugin);
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}
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#[cfg(feature = "bevy_sprite")]
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{
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group = group.add(bevy_sprite::SpritePlugin);
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}
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#[cfg(feature = "bevy_text")]
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{
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group = group.add(bevy_text::TextPlugin);
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}
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#[cfg(feature = "bevy_ui")]
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{
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group = group.add(bevy_ui::UiPlugin);
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}
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#[cfg(feature = "bevy_pbr")]
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{
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group = group.add(bevy_pbr::PbrPlugin::default());
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}
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// NOTE: Load this after renderer initialization so that it knows about the supported
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// compressed texture formats
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#[cfg(feature = "bevy_gltf")]
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{
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group = group.add(bevy_gltf::GltfPlugin::default());
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}
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#[cfg(feature = "bevy_audio")]
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{
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group = group.add(bevy_audio::AudioPlugin::default());
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}
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#[cfg(feature = "bevy_gilrs")]
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{
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group = group.add(bevy_gilrs::GilrsPlugin);
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}
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#[cfg(feature = "bevy_animation")]
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{
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group = group.add(bevy_animation::AnimationPlugin);
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}
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#[cfg(feature = "bevy_gizmos")]
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{
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group = group.add(bevy_gizmos::GizmoPlugin);
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}
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group
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}
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}
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/// This plugin group will add the minimal plugins for a *Bevy* application:
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/// * [`TaskPoolPlugin`](crate::core::TaskPoolPlugin)
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/// * [`TypeRegistrationPlugin`](crate::core::TypeRegistrationPlugin)
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/// * [`FrameCountPlugin`](crate::core::FrameCountPlugin)
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/// * [`TimePlugin`](crate::time::TimePlugin)
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/// * [`ScheduleRunnerPlugin`](crate::app::ScheduleRunnerPlugin)
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///
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/// This group of plugins is intended for use for minimal, *headless* programs –
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/// see the [*Bevy* *headless* example](https://github.com/bevyengine/bevy/blob/main/examples/app/headless.rs)
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/// – and includes a [schedule runner (`ScheduleRunnerPlugin`)](crate::app::ScheduleRunnerPlugin)
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/// to provide functionality that would otherwise be driven by a windowed application's
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/// *event loop* or *message loop*.
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///
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/// Windowed applications that wish to use a reduced set of plugins should consider the
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/// [`DefaultPlugins`] plugin group which can be controlled with *Cargo* *feature* flags.
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pub struct MinimalPlugins;
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impl PluginGroup for MinimalPlugins {
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fn build(self) -> PluginGroupBuilder {
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PluginGroupBuilder::start::<Self>()
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.add(bevy_core::TaskPoolPlugin::default())
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.add(bevy_core::TypeRegistrationPlugin)
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.add(bevy_core::FrameCountPlugin)
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.add(bevy_time::TimePlugin)
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.add(bevy_app::ScheduleRunnerPlugin::default())
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}
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}
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