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# Objective `AudioPlayer::<AudioSource>(assets.load("audio.mp3"))` is awkward and complicated to type because the `AudioSource` generic type cannot be elided. This is especially annoying because `AudioSource` is used in the majority of cases. Most users don't need to think about it. ## Solution Add an `AudioPlayer::new()` function that is hard-coded to `AudioSource`, allowing `AudioPlayer::new(assets.load("audio.mp3"))`. Prefer using that in the relevant places. |
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.. | ||
audio.rs | ||
audio_control.rs | ||
decodable.rs | ||
pitch.rs | ||
soundtrack.rs | ||
spatial_audio_2d.rs | ||
spatial_audio_3d.rs |