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https://github.com/bevyengine/bevy
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# Objective Fixes #11846 ## Solution Add a `synchronous_pipeline_compilation ` field to `RenderPlugin`, defaulting to `false`. Most of the diff is whitespace. ## Changelog Added `synchronous_pipeline_compilation ` to `RenderPlugin` for disabling async pipeline creation. ## Migration Guide TODO: consider combining this with the guide for #11846 `RenderPlugin` has a new `synchronous_pipeline_compilation ` property. The default value is `false`. Set this to `true` if you want to retain the previous synchronous behavior. --------- Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com> Co-authored-by: François <mockersf@gmail.com>
25 lines
657 B
Rust
25 lines
657 B
Rust
//! An application that runs with default plugins and displays an empty
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//! window, but without an actual renderer.
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//! This can be very useful for integration tests or CI.
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//!
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//! See also the `headless` example which does not display a window.
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use bevy::{
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prelude::*,
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render::{settings::WgpuSettings, RenderPlugin},
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};
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fn main() {
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App::new()
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.add_plugins(
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DefaultPlugins.set(RenderPlugin {
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render_creation: WgpuSettings {
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backends: None,
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..default()
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}
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.into(),
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..default()
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}),
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)
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.run();
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}
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