mirror of
https://github.com/bevyengine/bevy
synced 2024-11-25 06:00:20 +00:00
3f6367d584
# Objective - Enabling AlphaMode::Opaque in the shader_prepass example crashes. The issue seems to be that enabling opaque also generates vertex_uvs Fixes https://github.com/bevyengine/bevy/issues/8273 ## Solution - Use the vertex_uvs in the shader if they are present |
||
---|---|---|
.. | ||
src | ||
Cargo.toml |