bevy/assets
François 3e8e6c5671 add an example using UI & states to create a game menu (#2960)
adds an example using UI for something more related to a game than the current UI examples.

Example with a game menu:
* new game - will display settings for 5 seconds before returning to menu
* preferences - can modify the settings, with two sub menus
* quit - will quit the game


I wanted a more complex UI example before starting the UI rewrite to have ground for comparison

Co-authored-by: François <8672791+mockersf@users.noreply.github.com>
2022-01-14 19:09:42 +00:00
..
android-res/mipmap-mdpi android example polish (#845) 2020-11-11 16:31:16 -08:00
branding Fixes #2079 with a New SVG File (#2290) 2021-06-02 02:11:04 +00:00
data Asset system rework and GLTF scene loading (#693) 2020-10-18 13:48:15 -07:00
fonts initial text rendering 2020-05-13 13:22:12 -07:00
models add an example using UI & states to create a game menu (#2960) 2022-01-14 19:09:42 +00:00
scenes Fix warning in scene example (#1441) 2021-02-22 03:59:36 +00:00
shaders add some more pipelined-rendering shader examples (#3041) 2022-01-05 19:43:11 +00:00
sounds use ogg by default instead of mp3 (#3421) 2021-12-23 19:19:15 +00:00
textures add an example using UI & states to create a game menu (#2960) 2022-01-14 19:09:42 +00:00