..
bevy_a11y
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_animation
Make the component types of the new animation players clonable. ( #13736 )
2024-06-09 01:18:07 +02:00
bevy_app
fix docs around StateTransition
and remove references to `apply_sta… ( #13772 )
2024-06-10 19:31:41 +02:00
bevy_asset
Improve error handling for AssetServer::add_async
( #13745 )
2024-06-10 19:31:41 +02:00
bevy_audio
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_color
Adds back in way to convert color to u8 array, implemented for the two RGB color types, also renames Color::linear to Color::to_linear. ( #13759 )
2024-06-10 19:31:41 +02:00
bevy_core
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_core_pipeline
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_derive
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_dev_tools
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_diagnostic
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_dylib
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_dynamic_plugin
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_ecs
Fix EntityCommands::despawn docs ( #13774 )
2024-06-09 20:52:52 +02:00
bevy_encase_derive
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_gilrs
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_gizmos
view.inverse_clip_from_world should be world_from_clip ( #13756 )
2024-06-09 16:55:22 +02:00
bevy_gltf
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_hierarchy
Fix EntityCommands::despawn docs ( #13774 )
2024-06-09 20:52:52 +02:00
bevy_input
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_internal
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_log
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_macro_utils
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_math
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_mikktspace
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_pbr
Make FOG_ENABLED a shader_def instead of material flag ( #13783 )
2024-06-10 19:31:41 +02:00
bevy_ptr
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_reflect
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_render
Clarify error message due to missing shader file ( #13766 )
2024-06-10 19:31:41 +02:00
bevy_scene
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_sprite
Adds back in way to convert color to u8 array, implemented for the two RGB color types, also renames Color::linear to Color::to_linear. ( #13759 )
2024-06-10 19:31:41 +02:00
bevy_state
fix docs around StateTransition
and remove references to `apply_sta… ( #13772 )
2024-06-10 19:31:41 +02:00
bevy_tasks
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_text
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_time
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_transform
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_ui
Adds back in way to convert color to u8 array, implemented for the two RGB color types, also renames Color::linear to Color::to_linear. ( #13759 )
2024-06-10 19:31:41 +02:00
bevy_utils
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_window
Release Candidate 0.14.0-rc.2
2024-06-06 23:56:56 +02:00
bevy_winit
13743 app exit hang ( #13744 )
2024-06-09 01:18:07 +02:00