bevy/crates/bevy_render
François 480b3baa44 Helpers to check pipeline cache status (#5796)
# Objective

- In WASM, creating a pipeline can easily take 2 seconds, freezing the game while doing so
- Preloading pipelines can be done during a "loading" state, but it is not trivial to know which pipeline to preload, or when it's done

## Solution

- Add a log with shaders being loaded and their shader defs
- add a function on `PipelineCache` to return the number of ready pipelines
2022-09-02 12:18:43 +00:00
..
macros Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00
src Helpers to check pipeline cache status (#5796) 2022-09-02 12:18:43 +00:00
Cargo.toml Bump Version after Release (#5576) 2022-08-05 02:03:05 +00:00