bevy/crates/bevy_pbr/Cargo.toml
JMS55 267b57e565
Meshlet normal-aware LOD and meshoptimizer upgrade (#16111)
# Objective

- Choose LOD based on normal simplification error in addition to
position error
- Update meshoptimizer to 0.22, which has a bunch of simplifier
improvements

## Testing

- Did you test these changes? If so, how?
- Visualize normals, and compare LOD changes before and after. Normals
no longer visibly change as the LOD cut changes.
- Are there any parts that need more testing?
  - No
- How can other people (reviewers) test your changes? Is there anything
specific they need to know?
- Run the meshlet example in this PR and on main and move around to
change the LOD cut. Before running each example, in
meshlet_mesh_material.wgsl, replace `let color = vec3(rand_f(&rng),
rand_f(&rng), rand_f(&rng));` with `let color =
(vertex_output.world_normal + 1.0) / 2.0;`. Make sure to download the
appropriate bunny asset for each branch!
2024-11-04 15:20:22 +00:00

81 lines
2.6 KiB
TOML

[package]
name = "bevy_pbr"
version = "0.15.0-dev"
edition = "2021"
description = "Adds PBR rendering to Bevy Engine"
homepage = "https://bevyengine.org"
repository = "https://github.com/bevyengine/bevy"
license = "MIT OR Apache-2.0"
keywords = ["bevy"]
[features]
webgl = []
webgpu = []
pbr_transmission_textures = []
pbr_multi_layer_material_textures = []
pbr_anisotropy_texture = []
pbr_pcss = []
shader_format_glsl = ["bevy_render/shader_format_glsl"]
trace = ["bevy_render/trace"]
ios_simulator = ["bevy_render/ios_simulator"]
# Enables the meshlet renderer for dense high-poly scenes (experimental)
meshlet = ["dep:lz4_flex", "dep:range-alloc", "dep:half", "dep:bevy_tasks"]
# Enables processing meshes into meshlet meshes
meshlet_processor = [
"meshlet",
"dep:meshopt",
"dep:metis",
"dep:itertools",
"dep:bitvec",
]
[dependencies]
# bevy
bevy_app = { path = "../bevy_app", version = "0.15.0-dev" }
bevy_asset = { path = "../bevy_asset", version = "0.15.0-dev" }
bevy_color = { path = "../bevy_color", version = "0.15.0-dev" }
bevy_core_pipeline = { path = "../bevy_core_pipeline", version = "0.15.0-dev" }
bevy_derive = { path = "../bevy_derive", version = "0.15.0-dev" }
bevy_ecs = { path = "../bevy_ecs", version = "0.15.0-dev" }
bevy_math = { path = "../bevy_math", version = "0.15.0-dev" }
bevy_reflect = { path = "../bevy_reflect", version = "0.15.0-dev", features = [
"bevy",
] }
bevy_render = { path = "../bevy_render", version = "0.15.0-dev" }
bevy_tasks = { path = "../bevy_tasks", version = "0.15.0-dev", optional = true }
bevy_transform = { path = "../bevy_transform", version = "0.15.0-dev" }
bevy_utils = { path = "../bevy_utils", version = "0.15.0-dev" }
bevy_window = { path = "../bevy_window", version = "0.15.0-dev" }
# other
bitflags = "2.3"
fixedbitset = "0.5"
derive_more = { version = "1", default-features = false, features = [
"error",
"from",
"display",
] }
# meshlet
lz4_flex = { version = "0.11", default-features = false, features = [
"frame",
], optional = true }
range-alloc = { version = "0.1.3", optional = true }
half = { version = "2", features = ["bytemuck"], optional = true }
meshopt = { version = "0.4", optional = true }
metis = { version = "0.2", optional = true }
itertools = { version = "0.13", optional = true }
bitvec = { version = "1", optional = true }
# direct dependency required for derive macro
bytemuck = { version = "1", features = ["derive", "must_cast"] }
radsort = "0.1"
smallvec = "1.6"
nonmax = "0.5"
static_assertions = "1"
[lints]
workspace = true
[package.metadata.docs.rs]
rustdoc-args = ["-Zunstable-options", "--generate-link-to-definition"]
all-features = true