mirror of
https://github.com/bevyengine/bevy
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29508f065f
# Objective - Fixes #15236 ## Solution - Use bevy_math::ops instead of std floating point operations. ## Testing - Did you test these changes? If so, how? Unit tests and `cargo run -p ci -- test` - How can other people (reviewers) test your changes? Is there anything specific they need to know? Execute `cargo run -p ci -- test` on Windows. - If relevant, what platforms did you test these changes on, and are there any important ones you can't test? Windows ## Migration Guide - Not a breaking change - Projects should use bevy math where applicable --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> Co-authored-by: IQuick 143 <IQuick143cz@gmail.com> Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
80 lines
2.6 KiB
Rust
80 lines
2.6 KiB
Rust
//! Text pipeline benchmark.
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//!
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//! Continuously recomputes a large `Text` component with 100 sections.
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use bevy::{
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color::palettes::basic::{BLUE, YELLOW},
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diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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prelude::*,
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text::{BreakLineOn, TextBounds},
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window::{PresentMode, WindowResolution},
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winit::{UpdateMode, WinitSettings},
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};
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fn main() {
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App::new()
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.add_plugins((
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DefaultPlugins.set(WindowPlugin {
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primary_window: Some(Window {
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present_mode: PresentMode::AutoNoVsync,
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resolution: WindowResolution::new(1920.0, 1080.0)
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.with_scale_factor_override(1.0),
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..default()
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}),
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..default()
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}),
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FrameTimeDiagnosticsPlugin,
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LogDiagnosticsPlugin::default(),
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))
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.insert_resource(WinitSettings {
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focused_mode: UpdateMode::Continuous,
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unfocused_mode: UpdateMode::Continuous,
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})
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.add_systems(Startup, spawn)
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.add_systems(Update, update_text_bounds)
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.run();
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}
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fn spawn(mut commands: Commands, asset_server: Res<AssetServer>) {
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warn!(include_str!("warning_string.txt"));
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commands.spawn(Camera2dBundle::default());
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let sections = (1..=50)
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.flat_map(|i| {
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[
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TextSection {
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value: "text".repeat(i),
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style: TextStyle {
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font: asset_server.load("fonts/FiraMono-Medium.ttf"),
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font_size: (4 + i % 10) as f32,
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color: BLUE.into(),
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},
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},
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TextSection {
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value: "pipeline".repeat(i),
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style: TextStyle {
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font: asset_server.load("fonts/FiraSans-Bold.ttf"),
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font_size: (4 + i % 11) as f32,
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color: YELLOW.into(),
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},
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},
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]
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})
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.collect::<Vec<_>>();
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commands.spawn(Text2dBundle {
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text: Text {
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sections,
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justify: JustifyText::Center,
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linebreak_behavior: BreakLineOn::AnyCharacter,
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},
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..Default::default()
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});
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}
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// changing the bounds of the text will cause a recomputation
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fn update_text_bounds(time: Res<Time>, mut text_bounds_query: Query<&mut TextBounds>) {
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let width = (1. + ops::sin(time.elapsed_seconds())) * 600.0;
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for mut text_bounds in text_bounds_query.iter_mut() {
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text_bounds.width = Some(width);
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}
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}
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