bevy/examples/stress_tests/text_pipeline.rs
Benjamin Brienen 29508f065f
Fix floating point math (#15239)
# Objective

- Fixes #15236

## Solution

- Use bevy_math::ops instead of std floating point operations.

## Testing

- Did you test these changes? If so, how?
Unit tests and `cargo run -p ci -- test`

- How can other people (reviewers) test your changes? Is there anything
specific they need to know?
Execute `cargo run -p ci -- test` on Windows.

- If relevant, what platforms did you test these changes on, and are
there any important ones you can't test?
Windows

## Migration Guide

- Not a breaking change
- Projects should use bevy math where applicable

---------

Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
Co-authored-by: IQuick 143 <IQuick143cz@gmail.com>
Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
2024-09-16 23:28:12 +00:00

80 lines
2.6 KiB
Rust

//! Text pipeline benchmark.
//!
//! Continuously recomputes a large `Text` component with 100 sections.
use bevy::{
color::palettes::basic::{BLUE, YELLOW},
diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
prelude::*,
text::{BreakLineOn, TextBounds},
window::{PresentMode, WindowResolution},
winit::{UpdateMode, WinitSettings},
};
fn main() {
App::new()
.add_plugins((
DefaultPlugins.set(WindowPlugin {
primary_window: Some(Window {
present_mode: PresentMode::AutoNoVsync,
resolution: WindowResolution::new(1920.0, 1080.0)
.with_scale_factor_override(1.0),
..default()
}),
..default()
}),
FrameTimeDiagnosticsPlugin,
LogDiagnosticsPlugin::default(),
))
.insert_resource(WinitSettings {
focused_mode: UpdateMode::Continuous,
unfocused_mode: UpdateMode::Continuous,
})
.add_systems(Startup, spawn)
.add_systems(Update, update_text_bounds)
.run();
}
fn spawn(mut commands: Commands, asset_server: Res<AssetServer>) {
warn!(include_str!("warning_string.txt"));
commands.spawn(Camera2dBundle::default());
let sections = (1..=50)
.flat_map(|i| {
[
TextSection {
value: "text".repeat(i),
style: TextStyle {
font: asset_server.load("fonts/FiraMono-Medium.ttf"),
font_size: (4 + i % 10) as f32,
color: BLUE.into(),
},
},
TextSection {
value: "pipeline".repeat(i),
style: TextStyle {
font: asset_server.load("fonts/FiraSans-Bold.ttf"),
font_size: (4 + i % 11) as f32,
color: YELLOW.into(),
},
},
]
})
.collect::<Vec<_>>();
commands.spawn(Text2dBundle {
text: Text {
sections,
justify: JustifyText::Center,
linebreak_behavior: BreakLineOn::AnyCharacter,
},
..Default::default()
});
}
// changing the bounds of the text will cause a recomputation
fn update_text_bounds(time: Res<Time>, mut text_bounds_query: Query<&mut TextBounds>) {
let width = (1. + ops::sin(time.elapsed_seconds())) * 600.0;
for mut text_bounds in text_bounds_query.iter_mut() {
text_bounds.width = Some(width);
}
}