mirror of
https://github.com/bevyengine/bevy
synced 2024-11-22 12:43:34 +00:00
6e959db134
# Objective
Fixes #8965.
#### Background
For convenience and to ensure everything is setup properly, we
automatically add certain bounds to the derived types. The current
implementation does this by taking the types from all active fields and
adding them to the where-clause of the generated impls. I believe this
method was chosen because it won't add bounds to types that are
otherwise ignored.
```rust
#[derive(Reflect)]
struct Foo<T, U: SomeTrait, V> {
t: T,
u: U::Assoc,
#[reflect(ignore)]
v: [V; 2]
}
// Generates something like:
impl<T, U: SomeTrait, V> for Foo<T, U, V>
where
// Active:
T: Reflect,
U::Assoc: Reflect,
// Ignored:
[V; 2]: Send + Sync + Any
{
// ...
}
```
The self-referential type fails because it ends up using _itself_ as a
type bound due to being one of its own active fields.
```rust
#[derive(Reflect)]
struct Foo {
foo: Vec<Foo>
}
// Foo where Vec<Foo>: Reflect -> Vec<T> where T: Reflect -> Foo where Vec<Foo>: Reflect -> ...
```
## Solution
We can't simply parse all field types for the name of our type. That
would be both complex and prone to errors and false-positives. And even
if it wasn't, what would we replace the bound with?
Instead, I opted to go for a solution that only adds the bounds to what
really needs it: the type parameters. While the bounds on concrete types
make errors a bit cleaner, they aren't strictly necessary. This means we
can change our generated where-clause to only add bounds to generic type
parameters.
Doing this, though, returns us back to the problem of over-bounding
parameters that don't need to be bounded. To solve this, I added a new
container attribute (based on
[this](https://github.com/dtolnay/syn/issues/422#issuecomment-406882925)
comment and @nicopap's
[comment](https://github.com/bevyengine/bevy/pull/9046#issuecomment-1623593780))
that allows us to pass in a custom where clause to modify what bounds
are added to these type parameters.
This allows us to do stuff like:
```rust
trait Trait {
type Assoc;
}
// We don't need `T` to be reflectable since we only care about `T::Assoc`.
#[derive(Reflect)]
#[reflect(where T::Assoc: FromReflect)]
struct Foo<T: Trait>(T::Assoc);
#[derive(TypePath)]
struct Bar;
impl Trait for Bar {
type Assoc = usize;
}
#[derive(Reflect)]
struct Baz {
a: Foo<Bar>,
}
```
> **Note**
> I also
[tried](
|
||
---|---|---|
.. | ||
bevy_reflect_derive | ||
examples | ||
src | ||
Cargo.toml | ||
README.md |
Bevy Reflect
This crate enables you to dynamically interact with Rust types:
- Derive the Reflect traits
- Interact with fields using their names (for named structs) or indices (for tuple structs)
- "Patch" your types with new values
- Look up nested fields using "path strings"
- Iterate over struct fields
- Automatically serialize and deserialize via Serde (without explicit serde impls)
- Trait "reflection"
Features
Derive the Reflect traits
// this will automatically implement the Reflect trait and the Struct trait (because the type is a struct)
#[derive(Reflect)]
struct Foo {
a: u32,
b: Bar,
c: Vec<i32>,
d: Vec<Baz>,
}
// this will automatically implement the Reflect trait and the TupleStruct trait (because the type is a tuple struct)
#[derive(Reflect)]
struct Bar(String);
#[derive(Reflect)]
struct Baz {
value: f32,
}
// We will use this value to illustrate `bevy_reflect` features
let mut foo = Foo {
a: 1,
b: Bar("hello".to_string()),
c: vec![1, 2],
d: vec![Baz { value: 3.14 }],
};
Interact with fields using their names
assert_eq!(*foo.get_field::<u32>("a").unwrap(), 1);
*foo.get_field_mut::<u32>("a").unwrap() = 2;
assert_eq!(foo.a, 2);
"Patch" your types with new values
let mut dynamic_struct = DynamicStruct::default();
dynamic_struct.insert("a", 42u32);
dynamic_struct.insert("c", vec![3, 4, 5]);
foo.apply(&dynamic_struct);
assert_eq!(foo.a, 42);
assert_eq!(foo.c, vec![3, 4, 5]);
Look up nested fields using "path strings"
let value = *foo.get_path::<f32>("d[0].value").unwrap();
assert_eq!(value, 3.14);
Iterate over struct fields
for (i, value: &Reflect) in foo.iter_fields().enumerate() {
let field_name = foo.name_at(i).unwrap();
if let Some(value) = value.downcast_ref::<u32>() {
println!("{} is a u32 with the value: {}", field_name, *value);
}
}
Automatically serialize and deserialize via Serde (without explicit serde impls)
let mut registry = TypeRegistry::default();
registry.register::<u32>();
registry.register::<i32>();
registry.register::<f32>();
registry.register::<String>();
registry.register::<Bar>();
registry.register::<Baz>();
let serializer = ReflectSerializer::new(&foo, ®istry);
let serialized = ron::ser::to_string_pretty(&serializer, ron::ser::PrettyConfig::default()).unwrap();
let mut deserializer = ron::de::Deserializer::from_str(&serialized).unwrap();
let reflect_deserializer = ReflectDeserializer::new(®istry);
let value = reflect_deserializer.deserialize(&mut deserializer).unwrap();
let dynamic_struct = value.take::<DynamicStruct>().unwrap();
assert!(foo.reflect_partial_eq(&dynamic_struct).unwrap());
Trait "reflection"
Call a trait on a given &dyn Reflect
reference without knowing the underlying type!
#[derive(Reflect)]
#[reflect(DoThing)]
struct MyType {
value: String,
}
impl DoThing for MyType {
fn do_thing(&self) -> String {
format!("{} World!", self.value)
}
}
#[reflect_trait]
pub trait DoThing {
fn do_thing(&self) -> String;
}
// First, lets box our type as a Box<dyn Reflect>
let reflect_value: Box<dyn Reflect> = Box::new(MyType {
value: "Hello".to_string(),
});
// This means we no longer have direct access to MyType or its methods. We can only call Reflect methods on reflect_value.
// What if we want to call `do_thing` on our type? We could downcast using reflect_value.downcast_ref::<MyType>(), but what if we
// don't know the type at compile time?
// Normally in rust we would be out of luck at this point. Lets use our new reflection powers to do something cool!
let mut type_registry = TypeRegistry::default();
type_registry.register::<MyType>();
// The #[reflect] attribute we put on our DoThing trait generated a new `ReflectDoThing` struct, which implements TypeData.
// This was added to MyType's TypeRegistration.
let reflect_do_thing = type_registry
.get_type_data::<ReflectDoThing>(reflect_value.type_id())
.unwrap();
// We can use this generated type to convert our `&dyn Reflect` reference to a `&dyn DoThing` reference
let my_trait: &dyn DoThing = reflect_do_thing.get(&*reflect_value).unwrap();
// Which means we can now call do_thing(). Magic!
println!("{}", my_trait.do_thing());
// This works because the #[reflect(MyTrait)] we put on MyType informed the Reflect derive to insert a new instance
// of ReflectDoThing into MyType's registration. The instance knows how to cast &dyn Reflect to &dyn DoThing, because it
// knows that &dyn Reflect should first be downcasted to &MyType, which can then be safely casted to &dyn DoThing
Why make this?
The whole point of Rust is static safety! Why build something that makes it easy to throw it all away?
- Some problems are inherently dynamic (scripting, some types of serialization / deserialization)
- Sometimes the dynamic way is easier
- Sometimes the dynamic way puts less burden on your users to derive a bunch of traits (this was a big motivator for the Bevy project)