mirror of
https://github.com/bevyengine/bevy
synced 2024-11-26 06:30:19 +00:00
28 lines
771 B
Rust
28 lines
771 B
Rust
use std::any::TypeId;
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pub use bevy::prelude::*;
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use bevy::reflect::TypeRegistry;
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/// You must manually register each instance of a generic type
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fn main() {
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App::build()
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.add_plugins(DefaultPlugins)
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.register_type::<MyType<u32>>()
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.add_startup_system(setup.system())
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.run();
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}
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#[derive(Reflect)]
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struct MyType<T: Reflect> {
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value: T,
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}
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fn setup(type_registry: Res<TypeRegistry>) {
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let type_registry = type_registry.read();
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let registration = type_registry.get(TypeId::of::<MyType<u32>>()).unwrap();
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println!("Registration for {} exists", registration.short_name());
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// MyType<String> was not manually registered, so it does not exist
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assert!(type_registry.get(TypeId::of::<MyType<String>>()).is_none());
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}
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