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# Objective - Adds a bloom pass for HDR-enabled Camera3ds. - Supersedes (and all credit due to!) https://github.com/bevyengine/bevy/pull/3430 and https://github.com/bevyengine/bevy/pull/2876 ![image](https://user-images.githubusercontent.com/47158642/198698783-228edc00-20b5-4218-a613-331ccd474f38.png) ## Solution - A threshold is applied to isolate emissive samples, and then a series of downscale and upscaling passes are applied and composited together. - Bloom is applied to 2d or 3d Cameras with hdr: true and a BloomSettings component. --- ## Changelog - Added a `core_pipeline::bloom::BloomSettings` component. - Added `BloomNode` that runs between the main pass and tonemapping. - Added a `BloomPlugin` that is loaded as part of CorePipelinePlugin. - Added a bloom example project. Co-authored-by: JMS55 <47158642+JMS55@users.noreply.github.com> Co-authored-by: Carter Anderson <mcanders1@gmail.com> Co-authored-by: DGriffin91 <github@dgdigital.net> |
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