mirror of
https://github.com/bevyengine/bevy
synced 2024-11-29 08:00:20 +00:00
bc3f80fb85
# Objective
- Fix the name of the `bevy_dynamic_plugin` feature in the list of features
## Solution
- Remove the letter "s" 😶
37 lines
1.8 KiB
Markdown
37 lines
1.8 KiB
Markdown
# Cargo Features
|
|
|
|
## Default Features
|
|
|
|
|feature name|description|
|
|
|-|-|
|
|
|bevy_audio|Audio support. Support for all audio formats depends on this.|
|
|
|bevy_dynamic_plugin|Plugin for dynamic loading (libloading).|
|
|
|bevy_gilrs|Adds gamepad support.|
|
|
|bevy_gltf|[glTF](https://www.khronos.org/gltf/) support.|
|
|
|bevy_winit|GUI support.|
|
|
|bevy_wgpu|Make use of GPU via [WebGPU](https://gpuweb.github.io/gpuweb/) support.|
|
|
|render|The render pipeline and all render related plugins.|
|
|
|png|PNG picture format support.|
|
|
|hdr|[HDR](https://en.wikipedia.org/wiki/High_dynamic_range) support.|
|
|
|mp3|MP3 audio format support.|
|
|
|x11|Make GUI applications use X11 protocol. You could enable wayland feature to override this.|
|
|
|
|
## Optional Features
|
|
|
|
|feature name|description|
|
|
|-|-|
|
|
|dynamic|Forces bevy to be dynamically linked, which improves iterative compile times.|
|
|
|trace|Enables system tracing (useful in tandem with a feature like trace_chrome).|
|
|
|trace_chrome|Enables [tracing-chrome](https://github.com/thoren-d/tracing-chrome) as bevy_log output. This allows you to visualize system execution.|
|
|
|wgpu_trace|For tracing wgpu.|
|
|
|dds|DDS picture format support.|
|
|
|tga|TGA picture format support.|
|
|
|jpeg|JPEG picture format support.|
|
|
|bmp|BMP picture format support.|
|
|
|flac|FLAC audio format support. It's included in bevy_audio feature.|
|
|
|wav|WAV audio format support.|
|
|
|vorbis|Vorbis audio format support.|
|
|
|serialize|Enables serialization of `bevy_input` types.|
|
|
|wayland|Enable this to use Wayland display server protocol other than X11.|
|
|
|subpixel_glyph_atlas|Enable this to cache glyphs using subpixel accuracy. This increases texture memory usage as each position requires a separate sprite in the glyph atlas, but provide more accurate character spacing.|
|
|
|bevy_ci_testing|Used for running examples in CI.|
|