bevy/crates
Bennett Lambert 37cc8ea33b
Add axes_2d gizmo. (#12334)
# Objective

This PR addresses #12222 (Fixes #12222). Simple addition to add a 2D
axes gizmo.

## Solution

- Add a new method axes_2d which takes a transform and a case length and
then draws two arrows in the XY plane.

The only thing I'm not sure about here is taking a 3D transform as an
argument. It says in the transform comments that for 2D the z-axis is
used for ordering, so I figured I'd keep it that way?

---

## Changelog

- Add method axes_2d.
- Update arrow_2d to also calculate the tip length depending on arrow
length as in arrow.
- Add axes_2d to examples 2d_gizmos.

---------

Co-authored-by: Ben Lambert <bennett-spencer.lambert@pierer-innovation.com>
2024-06-04 00:02:38 +00:00
..
bevy_a11y fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_animation Remove ClampColor (#13307) 2024-05-10 13:15:56 +00:00
bevy_app Move state installation methods from bevy_app to bevy_state (#13637) 2024-06-03 13:47:08 +00:00
bevy_asset Improvement of AssetServer::load documentation to help find a way to load from file with hash in filename (#13272) 2024-06-03 12:54:29 +00:00
bevy_audio Update to rodio 0.18 (#13612) 2024-06-02 14:25:51 +00:00
bevy_color Added a Grey trait, and implementations on baked-in colors. Fixes #13206 (#13237) 2024-05-26 12:53:50 +00:00
bevy_core Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_core_pipeline Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_derive Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_dev_tools Refactor ci_testing and separate it from DevToolsPlugin (#13513) 2024-05-26 22:32:36 +00:00
bevy_diagnostic Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dylib Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin Deprecate dynamic plugins (#13080) 2024-05-20 20:01:28 +00:00
bevy_ecs Map entities from a resource when written to the world. (#13650) 2024-06-03 16:33:24 +00:00
bevy_encase_derive Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gilrs Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_gizmos Add axes_2d gizmo. (#12334) 2024-06-04 00:02:38 +00:00
bevy_gltf Implement PBR anisotropy per KHR_materials_anisotropy. (#13450) 2024-06-03 23:46:06 +00:00
bevy_hierarchy Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_input Separate state crate (#13216) 2024-05-09 18:06:05 +00:00
bevy_internal Move state installation methods from bevy_app to bevy_state (#13637) 2024-06-03 13:47:08 +00:00
bevy_log Improve tracing layer customization (#13159) 2024-05-12 21:16:56 +00:00
bevy_macro_utils Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00
bevy_math Added CompassQuadrant and CompassOctant as per #13647 (#13653) 2024-06-03 19:46:50 +00:00
bevy_mikktspace Determine msrv for every standalone bevy_* crate. (#13211) 2024-05-13 18:26:41 +00:00
bevy_pbr Implement PBR anisotropy per KHR_materials_anisotropy. (#13450) 2024-06-03 23:46:06 +00:00
bevy_ptr add Debug for ptr types (#13498) 2024-05-24 21:25:11 +00:00
bevy_reflect Move bevy_math Reflect impls (#13520) 2024-05-27 14:15:22 +00:00
bevy_render document need to update Aabb in Mesh::(with_)insert_attribute (#13349) 2024-06-03 23:46:31 +00:00
bevy_scene Map entities from a resource when written to the world. (#13650) 2024-06-03 16:33:24 +00:00
bevy_sprite Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_state Clean up substate code a bit (#13638) 2024-06-03 13:49:00 +00:00
bevy_tasks fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_text Updates default Text font size to 24px (#13603) 2024-05-31 16:41:27 +00:00
bevy_time Adds doc note that Timer and Stopwatch must be progressed manually (#13441) 2024-05-20 19:46:25 +00:00
bevy_transform Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_ui Normalise matrix naming (#13489) 2024-06-03 16:56:53 +00:00
bevy_utils fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_window fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00
bevy_winit fix: upgrade to winit v0.30 (#13366) 2024-06-03 13:06:48 +00:00