..
bevy_a11y
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_animation
Remove ClampColor
( #13307 )
2024-05-10 13:15:56 +00:00
bevy_app
Move state installation methods from bevy_app
to bevy_state
( #13637 )
2024-06-03 13:47:08 +00:00
bevy_asset
Improvement of AssetServer::load documentation to help find a way to load from file with hash in filename ( #13272 )
2024-06-03 12:54:29 +00:00
bevy_audio
Update to rodio
0.18 ( #13612 )
2024-06-02 14:25:51 +00:00
bevy_color
Added a Grey trait, and implementations on baked-in colors. Fixes #13206 ( #13237 )
2024-05-26 12:53:50 +00:00
bevy_core
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_core_pipeline
Add Skybox Motion Vectors ( #13617 )
2024-06-02 16:09:28 +00:00
bevy_derive
Deprecate dynamic plugins ( #13080 )
2024-05-20 20:01:28 +00:00
bevy_dev_tools
Refactor ci_testing
and separate it from DevToolsPlugin
( #13513 )
2024-05-26 22:32:36 +00:00
bevy_diagnostic
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_dylib
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_dynamic_plugin
Deprecate dynamic plugins ( #13080 )
2024-05-20 20:01:28 +00:00
bevy_ecs
feat: Reflection implementations on Identifier ( #13648 )
2024-06-03 16:33:14 +00:00
bevy_encase_derive
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gilrs
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_gizmos
More gizmos builders ( #13261 )
2024-06-03 16:10:14 +00:00
bevy_gltf
add handling of all missing gltf extras: scene, mesh & materials ( #13453 )
2024-06-03 13:16:38 +00:00
bevy_hierarchy
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_input
Separate state crate ( #13216 )
2024-05-09 18:06:05 +00:00
bevy_internal
Move state installation methods from bevy_app
to bevy_state
( #13637 )
2024-06-03 13:47:08 +00:00
bevy_log
Improve tracing layer customization ( #13159 )
2024-05-12 21:16:56 +00:00
bevy_macro_utils
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_math
Add compass direction constants to Dir2
( #13636 )
2024-06-03 15:14:13 +00:00
bevy_mikktspace
Determine msrv for every standalone bevy_* crate. ( #13211 )
2024-05-13 18:26:41 +00:00
bevy_pbr
Move clustering-related types and functions into their own module. ( #13640 )
2024-06-03 15:05:48 +00:00
bevy_ptr
add Debug for ptr types ( #13498 )
2024-05-24 21:25:11 +00:00
bevy_reflect
Move bevy_math
Reflect
impls ( #13520 )
2024-05-27 14:15:22 +00:00
bevy_render
Add subdivisions to PlaneMeshBuilder ( #13580 )
2024-06-03 13:57:07 +00:00
bevy_scene
Add README.md
to all crates ( #13184 )
2024-05-02 18:56:00 +00:00
bevy_sprite
More idiomatic texture atlas builder ( #13238 )
2024-06-03 12:43:50 +00:00
bevy_state
Clean up substate code a bit ( #13638 )
2024-06-03 13:49:00 +00:00
bevy_tasks
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_text
Updates default Text font size to 24px ( #13603 )
2024-05-31 16:41:27 +00:00
bevy_time
Adds doc note that Timer and Stopwatch must be progressed manually ( #13441 )
2024-05-20 19:46:25 +00:00
bevy_transform
Allow bevy_transform to be used as a barebones dependency ( #13533 )
2024-06-01 11:34:49 +00:00
bevy_ui
Fix image measure function to apply inherent aspect ratio to style sizes ( #13555 )
2024-05-30 18:37:39 +00:00
bevy_utils
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_window
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00
bevy_winit
fix: upgrade to winit v0.30 ( #13366 )
2024-06-03 13:06:48 +00:00