bevy/crates/bevy_sprite
Patrick Walton 363210f8fe
Don't examine every entity when extracting SpriteSources. (#12957)
`ExtractComponentPlugin` doesn't check to make sure the component is
actually present unless it's in the `QueryFilter`. This meant we placed
it everywhere. This regressed performance on many examples, such as
`many_cubes`.

Fixes #12956.
2024-04-13 22:25:37 +00:00
..
src Don't examine every entity when extracting SpriteSources. (#12957) 2024-04-13 22:25:37 +00:00
Cargo.toml Make feature(doc_auto_cfg) work (#12642) 2024-03-23 02:22:52 +00:00