bevy/src/render/render_graph/render_graph.rs

182 lines
5.9 KiB
Rust

use crate::render::{Pass, Pipeline, RenderGraphData, RenderResourceManager};
use legion::world::World;
use std::{collections::HashMap, ops::Deref};
pub struct RenderGraph {
pub data: Option<RenderGraphData>,
passes: HashMap<String, Box<dyn Pass>>,
pipelines: HashMap<String, Box<dyn Pipeline>>,
pass_pipelines: HashMap<String, Vec<String>>,
render_resource_managers: Vec<Box<dyn RenderResourceManager>>,
swap_chain: Option<wgpu::SwapChain>,
}
impl RenderGraph {
pub fn new() -> Self {
RenderGraph {
passes: HashMap::new(),
pipelines: HashMap::new(),
pass_pipelines: HashMap::new(),
render_resource_managers: Vec::new(),
data: None,
swap_chain: None,
}
}
pub fn initialize(&mut self, world: &mut World) {
let adapter = wgpu::Adapter::request(
&wgpu::RequestAdapterOptions {
power_preference: wgpu::PowerPreference::Default,
},
wgpu::BackendBit::PRIMARY,
)
.unwrap();
let (device, queue) = adapter.request_device(&wgpu::DeviceDescriptor {
extensions: wgpu::Extensions {
anisotropic_filtering: false,
},
limits: wgpu::Limits::default(),
});
let (surface, window_size) = {
let window = world.resources.get::<winit::window::Window>().unwrap();
let surface = wgpu::Surface::create(window.deref());
let window_size = window.inner_size();
(surface, window_size)
};
let swap_chain_descriptor = wgpu::SwapChainDescriptor {
usage: wgpu::TextureUsage::OUTPUT_ATTACHMENT,
format: wgpu::TextureFormat::Bgra8UnormSrgb,
width: window_size.width,
height: window_size.height,
present_mode: wgpu::PresentMode::Vsync,
};
self.swap_chain = Some(device.create_swap_chain(&surface, &swap_chain_descriptor));
self.data = Some(RenderGraphData::new(
device,
swap_chain_descriptor,
queue,
surface,
));
let data = self.data.as_mut().unwrap();
for render_resource_manager in self.render_resource_managers.iter_mut() {
render_resource_manager.initialize(data, world);
}
for pass in self.passes.values_mut() {
pass.initialize(data);
}
for pipeline in self.pipelines.values_mut() {
pipeline.initialize(data, world);
}
self.resize(window_size.width, window_size.height, world);
}
pub fn render(&mut self, world: &mut World) {
if self.passes.len() == 0 {
return;
}
let frame = self
.swap_chain
.as_mut()
.unwrap()
.get_next_texture()
.expect("Timeout when acquiring next swap chain texture");
let data = self.data.as_mut().unwrap();
let mut encoder = data
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { todo: 0 });
for render_resource_manager in self.render_resource_managers.iter_mut() {
render_resource_manager.update(data, &mut encoder, world);
}
for (pass_name, pass) in self.passes.iter_mut() {
loop {
let render_pass = pass.begin(data, world, &mut encoder, &frame);
if let Some(mut render_pass) = render_pass {
if let Some(pipeline_names) = self.pass_pipelines.get(pass_name) {
for pipeline_name in pipeline_names.iter() {
let pipeline = self.pipelines.get_mut(pipeline_name).unwrap();
render_pass.set_pipeline(pipeline.get_pipeline());
pipeline.render(data, &mut render_pass, &frame, world);
}
}
if !pass.should_repeat() {
break;
}
}
}
}
let command_buffer = encoder.finish();
data.queue.submit(&[command_buffer]);
}
pub fn resize(&mut self, width: u32, height: u32, world: &mut World) {
let data = self.data.as_mut().unwrap();
data.swap_chain_descriptor.width = width;
data.swap_chain_descriptor.height = height;
self.swap_chain = Some(
data.device
.create_swap_chain(&data.surface, &data.swap_chain_descriptor),
);
let mut encoder = data
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor { todo: 0 });
for render_resource_manager in self.render_resource_managers.iter_mut() {
render_resource_manager.resize(data, &mut encoder, world);
}
let command_buffer = encoder.finish();
for pass in self.passes.values_mut() {
pass.resize(data);
}
for pipeline in self.pipelines.values_mut() {
pipeline.resize(data);
}
data.queue.submit(&[command_buffer]);
}
pub fn add_render_resource_manager(
&mut self,
render_resource_manager: Box<dyn RenderResourceManager>,
) {
self.render_resource_managers.push(render_resource_manager);
}
pub fn set_pipeline(
&mut self,
pass_name: &str,
pipeline_name: &str,
pipeline: Box<dyn Pipeline>,
) {
self.pipelines.insert(pipeline_name.to_string(), pipeline);
if let None = self.pass_pipelines.get_mut(pass_name) {
let pipelines = Vec::new();
self.pass_pipelines.insert(pass_name.to_string(), pipelines);
};
let current_pass_pipelines = self.pass_pipelines.get_mut(pass_name).unwrap();
current_pass_pipelines.push(pipeline_name.to_string());
}
pub fn set_pass(&mut self, name: &str, pass: Box<dyn Pass>) {
self.passes.insert(name.to_string(), pass);
}
}