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3537c6ae2d
# Objective Animation with shadows crashes with: ``` thread 'main' panicked at 'wgpu error: Validation Error Caused by: In Device::create_render_pipeline note: label = `shadow_pipeline` error matching VERTEX shader requirements against the pipeline shader global ResourceBinding { group: 1, binding: 1 } is not available in the layout pipeline layout visibility flags don't include the shader stage ``` Animation with wireframe crashes with: ``` thread 'main' panicked at 'wgpu error: Validation Error Caused by: In Device::create_render_pipeline note: label = `opaque_mesh_pipeline` error matching VERTEX shader requirements against the pipeline shader global ResourceBinding { group: 2, binding: 0 } is not available in the layout pipeline layout binding is missing from the pipeline layout ``` ## Solution - Fix the bindings |
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.. | ||
depth.wgsl | ||
light.rs | ||
mesh.rs | ||
mesh.wgsl | ||
mesh_struct.wgsl | ||
mesh_view_bind_group.wgsl | ||
mod.rs | ||
pbr.wgsl | ||
skinning.wgsl | ||
wireframe.wgsl |