bevy/crates/bevy_render/src
James Liu 5619bd09d1
Replace bevy_log's tracing reexport with bevy_utils' (#12254)
# Objective
Fixes #11298. Make the use of bevy_log vs bevy_utils::tracing more
consistent.

## Solution
Replace all uses of bevy_log's logging macros with the reexport from
bevy_utils. Remove bevy_log as a dependency where it's no longer needed
anymore.

Ideally we should just be using tracing directly, but given that all of
these crates are already using bevy_utils, this likely isn't that great
of a loss right now.
2024-03-02 18:38:04 +00:00
..
batching Batching: replace GpuArrayBufferIndex::index with a u32 (#12250) 2024-03-02 16:00:28 +00:00
camera Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
mesh Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
primitives Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
render_graph Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
render_phase Port bevy_core_pipeline to LinearRgba (#12116) 2024-02-26 12:25:11 +00:00
render_resource Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
renderer Multithreaded render command encoding (#9172) 2024-02-09 07:35:35 +00:00
texture Port bevy_core_pipeline to LinearRgba (#12116) 2024-02-26 12:25:11 +00:00
view Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
alpha.rs Move AlphaMode into bevy_render (#12012) 2024-02-21 19:34:10 +00:00
deterministic.rs Option to enable deterministic rendering (#11248) 2024-01-09 00:46:01 +00:00
extract_component.rs Revert rendering-related associated type name changes (#11027) 2024-01-22 15:01:55 +00:00
extract_instances.rs Move EntityHash related types into bevy_ecs (#11498) 2024-02-12 15:02:24 +00:00
extract_param.rs Enable the unsafe_op_in_unsafe_fn lint (#11591) 2024-01-28 23:18:11 +00:00
extract_resource.rs Replace bevy_log's tracing reexport with bevy_utils' (#12254) 2024-03-02 18:38:04 +00:00
globals.rs Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
globals.wgsl Refactor Globals and View structs into separate shaders (#7512) 2023-02-11 17:55:18 +00:00
gpu_component_array_buffer.rs Reorder render sets, refactor bevy_sprite to take advantage (#9236) 2023-08-27 14:33:49 +00:00
lib.rs Migrate from LegacyColor to bevy_color::Color (#12163) 2024-02-29 19:35:12 +00:00
maths.wgsl Add support for KHR_texture_transform (#11904) 2024-02-21 01:11:28 +00:00
pipelined_rendering.rs wait for render app when main world is dropped (#11737) 2024-02-08 14:09:17 +00:00
render_asset.rs add note about unloading assets from ram in wasm (#12166) 2024-02-28 00:39:49 +00:00
settings.rs Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
spatial_bundle.rs Implement Clone for VisibilityBundle and SpatialBundle (#10394) 2023-11-07 21:25:00 +00:00