bevy/assets/shaders
Vabka 9a89295a17 Update wgpu to 0.12 and naga to 0.8 (#3375)
# Objective

Fixes #3352
Fixes #3208

## Solution

- Update wgpu to 0.12
- Update naga to 0.8
- Resolve compilation errors
- Remove [[block]] from WGSL shaders (because it is depracated and now wgpu cant parse it)
- Replace `elseif` with `else if` in pbr.wgsl
2021-12-19 03:03:06 +00:00
..
custom_material.wgsl Update wgpu to 0.12 and naga to 0.8 (#3375) 2021-12-19 03:03:06 +00:00
hot.frag Live reloading of shaders (#937) 2020-12-07 12:32:13 -08:00
hot.vert Flexible camera bindings (#1689) 2021-03-19 20:36:40 +00:00
shader_defs.wgsl Shader Imports. Decouple Mesh logic from PBR (#3137) 2021-11-18 03:45:02 +00:00