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# Objective Fixes #3352 Fixes #3208 ## Solution - Update wgpu to 0.12 - Update naga to 0.8 - Resolve compilation errors - Remove [[block]] from WGSL shaders (because it is depracated and now wgpu cant parse it) - Replace `elseif` with `else if` in pbr.wgsl |
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.. | ||
custom_material.wgsl | ||
hot.frag | ||
hot.vert | ||
shader_defs.wgsl |