bevy/crates
Aztro 33cd59fb04
Add and impl Primitives (#10580)
# Add and implement constructors for Primitives

- Adds more Primitive types and adds a constructor for almost all of
them
- Works towards finishing #10572 

## Solution

- Created new primitives
    - Torus
    - Conical Frustum
    - Cone
    - Ellipse
- Implemented constructors (`Primitive::new`) for almost every single
other primitive.

---------

Co-authored-by: Joona Aalto <jondolf.dev@gmail.com>
Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com>
2023-11-17 20:10:30 +00:00
..
bevy_a11y Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_animation Add Debug, PartialEq and Eq derives to bevy_animation. (#10562) 2023-11-15 14:05:04 +00:00
bevy_app Revert App::run() behavior/Remove winit specific code from bevy_app (#10389) 2023-11-16 21:50:17 +00:00
bevy_asset Add missing asset load error logs for load_folder and load_untyped (#10578) 2023-11-16 21:31:20 +00:00
bevy_audio Add VolumeLevel::ZERO (#10608) 2023-11-17 15:15:56 +00:00
bevy_core Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_core_pipeline Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_derive Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_diagnostic Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_dylib Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_dynamic_plugin Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_ecs Link to In in pipe documentation (#10596) 2023-11-17 15:34:58 +00:00
bevy_ecs_compile_fail_tests Updates for rust 1.73 (#10035) 2023-10-06 00:31:10 +00:00
bevy_encase_derive Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_gilrs Update Event send methods to return EventId (#10551) 2023-11-16 17:20:43 +00:00
bevy_gizmos Gizmo Arrows (#10550) 2023-11-15 14:19:15 +00:00
bevy_gltf Explicit color conversion methods (#10321) 2023-11-15 16:47:32 +00:00
bevy_hierarchy Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_input Update Event send methods to return EventId (#10551) 2023-11-16 17:20:43 +00:00
bevy_internal Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_log Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_macro_utils Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_macros_compile_fail_tests bevy_derive: Fix #[deref] breaking other attributes (#9551) 2023-08-28 17:36:18 +00:00
bevy_math Add and impl Primitives (#10580) 2023-11-17 20:10:30 +00:00
bevy_mikktspace Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_pbr Ensure ExtendedMaterial works with reflection (to enable bevy_egui_inspector integration) (#10548) 2023-11-15 12:48:36 +00:00
bevy_ptr Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_reflect Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_reflect_compile_fail_tests Improve TypeUuid's derive macro error messages (#9315) 2023-10-02 12:42:01 +00:00
bevy_render Explicit color conversion methods (#10321) 2023-11-15 16:47:32 +00:00
bevy_scene Re-export ron in bevy_scene (#10529) 2023-11-15 14:45:54 +00:00
bevy_sprite Add PartialEq to Anchor (#10424) 2023-11-07 08:36:10 +00:00
bevy_tasks Make FakeTask public on singlethreaded context (#10517) 2023-11-15 14:29:43 +00:00
bevy_text Improved Text Rendering (#10537) 2023-11-14 13:44:25 +00:00
bevy_time Rename Timer::{percent,percent_left} to Timer::{fraction,fraction_remaining} (#10442) 2023-11-13 14:59:42 +00:00
bevy_transform Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_ui Fix panic when using image in UiMaterial (#10591) 2023-11-16 21:31:25 +00:00
bevy_utils Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_window Release 0.12 (#10362) 2023-11-04 17:24:23 +00:00
bevy_winit Revert App::run() behavior/Remove winit specific code from bevy_app (#10389) 2023-11-16 21:50:17 +00:00