mirror of
https://github.com/bevyengine/bevy
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8ca3d0462c
# Objective - Fix #4200 Currently, `#[derive(SystemParam)]` publicly exposes each field type, which makes it impossible to encapsulate private fields. ## Solution Previously, the fields were leaked because they were used as an input generic type to the macro-generated `SystemParam::State` struct. That type has been changed to store its state in a field with a specific type, instead of a generic type. --- ## Changelog - Fixed a bug that caused `#[derive(SystemParam)]` to leak the types of private fields.
1818 lines
56 KiB
Rust
1818 lines
56 KiB
Rust
pub use crate::change_detection::{NonSendMut, ResMut};
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use crate::{
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archetype::{Archetype, Archetypes},
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bundle::Bundles,
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change_detection::Ticks,
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component::{Component, ComponentId, ComponentTicks, Components, Tick},
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entity::{Entities, Entity},
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query::{
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Access, FilteredAccess, FilteredAccessSet, QueryState, ReadOnlyWorldQuery, WorldQuery,
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},
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system::{CommandQueue, Commands, Query, SystemMeta},
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world::{FromWorld, World},
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};
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pub use bevy_ecs_macros::Resource;
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pub use bevy_ecs_macros::SystemParam;
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use bevy_ecs_macros::{all_tuples, impl_param_set};
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use bevy_ptr::UnsafeCellDeref;
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use bevy_utils::synccell::SyncCell;
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use std::{
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borrow::Cow,
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fmt::Debug,
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marker::PhantomData,
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ops::{Deref, DerefMut},
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};
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/// A parameter that can be used in a [`System`](super::System).
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///
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/// # Derive
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///
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/// This trait can be derived with the [`derive@super::SystemParam`] macro.
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/// This macro only works if each field on the derived struct implements [`SystemParam`].
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/// Note: There are additional requirements on the field types.
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/// See the *Generic `SystemParam`s* section for details and workarounds of the probable
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/// cause if this derive causes an error to be emitted.
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///
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/// Derived `SystemParam` structs may have two lifetimes: `'w` for data stored in the [`World`],
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/// and `'s` for data stored in the parameter's state.
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///
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/// ## Attributes
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///
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/// `#[system_param(ignore)]`:
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/// Can be added to any field in the struct. Fields decorated with this attribute
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/// will be created with the default value upon realisation.
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/// This is most useful for `PhantomData` fields, such as markers for generic types.
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///
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/// # Example
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///
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// # #[derive(Resource)]
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/// # struct SomeResource;
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/// use std::marker::PhantomData;
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/// use bevy_ecs::system::SystemParam;
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///
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/// #[derive(SystemParam)]
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/// struct MyParam<'w, Marker: 'static> {
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/// foo: Res<'w, SomeResource>,
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/// #[system_param(ignore)]
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/// marker: PhantomData<Marker>,
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/// }
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///
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/// fn my_system<T: 'static>(param: MyParam<T>) {
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/// // Access the resource through `param.foo`
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/// }
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///
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/// # bevy_ecs::system::assert_is_system(my_system::<()>);
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/// ```
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///
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/// # Generic `SystemParam`s
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///
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/// When using the derive macro, you may see an error in the form of:
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///
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/// ```text
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/// expected ... [ParamType]
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/// found associated type `<<[ParamType] as SystemParam>::State as SystemParamState>::Item<'_, '_>`
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/// ```
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/// where `[ParamType]` is the type of one of your fields.
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/// To solve this error, you can wrap the field of type `[ParamType]` with [`StaticSystemParam`]
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/// (i.e. `StaticSystemParam<[ParamType]>`).
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///
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/// ## Details
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///
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/// The derive macro requires that the [`SystemParam`] implementation of
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/// each field `F`'s [`State`](`SystemParam::State`)'s [`Item`](`SystemParamState::Item`) is itself `F`
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/// (ignoring lifetimes for simplicity).
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/// This assumption is due to type inference reasons, so that the derived [`SystemParam`] can be
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/// used as an argument to a function system.
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/// If the compiler cannot validate this property for `[ParamType]`, it will error in the form shown above.
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///
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/// This will most commonly occur when working with `SystemParam`s generically, as the requirement
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/// has not been proven to the compiler.
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///
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/// # `!Sync` Resources
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/// A `!Sync` type cannot implement `Resource`. However, it is possible to wrap a `Send` but not `Sync`
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/// type in [`SyncCell`] or the currently unstable [`Exclusive`] to make it `Sync`. This forces only
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/// having mutable access (`&mut T` only, never `&T`), but makes it safe to reference across multiple
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/// threads.
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///
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/// This will fail to compile since `RefCell` is `!Sync`.
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/// ```compile_fail
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/// # use std::cell::RefCell;
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/// # use bevy_ecs::system::Resource;
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///
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/// #[derive(Resource)]
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/// struct NotSync {
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/// counter: RefCell<usize>,
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/// }
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/// ```
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///
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/// This will compile since the `RefCell` is wrapped with `SyncCell`.
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/// ```
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/// # use std::cell::RefCell;
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/// # use bevy_ecs::system::Resource;
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/// use bevy_utils::synccell::SyncCell;
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///
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/// #[derive(Resource)]
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/// struct ActuallySync {
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/// counter: SyncCell<RefCell<usize>>,
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/// }
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/// ```
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///
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/// [`SyncCell`]: bevy_utils::synccell::SyncCell
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/// [`Exclusive`]: https://doc.rust-lang.org/nightly/std/sync/struct.Exclusive.html
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pub trait SystemParam: Sized {
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type State: SystemParamState;
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}
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pub type SystemParamItem<'w, 's, P> = <<P as SystemParam>::State as SystemParamState>::Item<'w, 's>;
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/// The state of a [`SystemParam`].
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///
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/// # Safety
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///
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/// It is the implementor's responsibility to ensure `system_meta` is populated with the _exact_
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/// [`World`] access used by the [`SystemParamState`].
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/// Additionally, it is the implementor's responsibility to ensure there is no
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/// conflicting access across all [`SystemParam`]'s.
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pub unsafe trait SystemParamState: Send + Sync + 'static {
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fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self;
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#[inline]
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fn new_archetype(&mut self, _archetype: &Archetype, _system_meta: &mut SystemMeta) {}
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#[inline]
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#[allow(unused_variables)]
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fn apply(&mut self, system_meta: &SystemMeta, _world: &mut World) {}
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type Item<'world, 'state>: SystemParam<State = Self>;
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/// # Safety
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///
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/// This call might access any of the input parameters in an unsafe way. Make sure the data
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/// access is safe in the context of the system scheduler.
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unsafe fn get_param<'world, 'state>(
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state: &'state mut Self,
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system_meta: &SystemMeta,
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world: &'world World,
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change_tick: u32,
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) -> Self::Item<'world, 'state>;
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}
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/// A [`SystemParam`] that only reads a given [`World`].
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///
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/// # Safety
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/// This must only be implemented for [`SystemParam`] impls that exclusively read the World passed in to [`SystemParamState::get_param`]
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pub unsafe trait ReadOnlySystemParam: SystemParam {}
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impl<'w, 's, Q: WorldQuery + 'static, F: ReadOnlyWorldQuery + 'static> SystemParam
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for Query<'w, 's, Q, F>
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{
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type State = QueryState<Q, F>;
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}
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// SAFETY: QueryState is constrained to read-only fetches, so it only reads World.
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unsafe impl<'w, 's, Q: ReadOnlyWorldQuery + 'static, F: ReadOnlyWorldQuery + 'static>
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ReadOnlySystemParam for Query<'w, 's, Q, F>
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{
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}
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// SAFETY: Relevant query ComponentId and ArchetypeComponentId access is applied to SystemMeta. If
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// this QueryState conflicts with any prior access, a panic will occur.
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unsafe impl<Q: WorldQuery + 'static, F: ReadOnlyWorldQuery + 'static> SystemParamState
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for QueryState<Q, F>
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{
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type Item<'w, 's> = Query<'w, 's, Q, F>;
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fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
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let state = QueryState::new(world);
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assert_component_access_compatibility(
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&system_meta.name,
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std::any::type_name::<Q>(),
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std::any::type_name::<F>(),
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&system_meta.component_access_set,
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&state.component_access,
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world,
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);
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system_meta
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.component_access_set
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.add(state.component_access.clone());
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system_meta
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.archetype_component_access
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.extend(&state.archetype_component_access);
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state
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}
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fn new_archetype(&mut self, archetype: &Archetype, system_meta: &mut SystemMeta) {
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self.new_archetype(archetype);
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system_meta
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.archetype_component_access
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.extend(&self.archetype_component_access);
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}
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#[inline]
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unsafe fn get_param<'w, 's>(
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state: &'s mut Self,
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system_meta: &SystemMeta,
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world: &'w World,
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change_tick: u32,
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) -> Self::Item<'w, 's> {
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Query::new(world, state, system_meta.last_change_tick, change_tick)
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}
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}
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fn assert_component_access_compatibility(
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system_name: &str,
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query_type: &'static str,
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filter_type: &'static str,
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system_access: &FilteredAccessSet<ComponentId>,
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current: &FilteredAccess<ComponentId>,
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world: &World,
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) {
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let conflicts = system_access.get_conflicts_single(current);
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if conflicts.is_empty() {
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return;
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}
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let conflicting_components = conflicts
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.into_iter()
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.map(|component_id| world.components.get_info(component_id).unwrap().name())
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.collect::<Vec<&str>>();
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let accesses = conflicting_components.join(", ");
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panic!("error[B0001]: Query<{}, {}> in system {} accesses component(s) {} in a way that conflicts with a previous system parameter. Consider using `Without<T>` to create disjoint Queries or merging conflicting Queries into a `ParamSet`.",
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query_type, filter_type, system_name, accesses);
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}
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/// A collection of potentially conflicting [`SystemParam`]s allowed by disjoint access.
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///
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/// Allows systems to safely access and interact with up to 8 mutually exclusive [`SystemParam`]s, such as
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/// two queries that reference the same mutable data or an event reader and writer of the same type.
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///
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/// Each individual [`SystemParam`] can be accessed by using the functions `p0()`, `p1()`, ..., `p7()`,
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/// according to the order they are defined in the `ParamSet`. This ensures that there's either
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/// only one mutable reference to a parameter at a time or any number of immutable references.
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///
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/// # Examples
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///
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/// The following system mutably accesses the same component two times,
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/// which is not allowed due to rust's mutability rules.
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///
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/// ```should_panic
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/// # use bevy_ecs::prelude::*;
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/// #
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/// # #[derive(Component)]
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/// # struct Health;
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/// #
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/// # #[derive(Component)]
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/// # struct Enemy;
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/// #
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/// # #[derive(Component)]
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/// # struct Ally;
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/// #
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/// // This will panic at runtime when the system gets initialized.
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/// fn bad_system(
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/// mut enemies: Query<&mut Health, With<Enemy>>,
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/// mut allies: Query<&mut Health, With<Ally>>,
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/// ) {
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/// // ...
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/// }
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/// #
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/// # let mut bad_system_system = bevy_ecs::system::IntoSystem::into_system(bad_system);
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/// # let mut world = World::new();
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/// # bad_system_system.initialize(&mut world);
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/// # bad_system_system.run((), &mut world);
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/// ```
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///
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/// Conflicing `SystemParam`s like these can be placed in a `ParamSet`,
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/// which leverages the borrow checker to ensure that only one of the contained parameters are accessed at a given time.
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///
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// #
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/// # #[derive(Component)]
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/// # struct Health;
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/// #
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/// # #[derive(Component)]
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/// # struct Enemy;
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/// #
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/// # #[derive(Component)]
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/// # struct Ally;
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/// #
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/// // Given the following system
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/// fn fancy_system(
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/// mut set: ParamSet<(
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/// Query<&mut Health, With<Enemy>>,
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/// Query<&mut Health, With<Ally>>,
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/// )>
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/// ) {
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/// // This will access the first `SystemParam`.
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/// for mut health in set.p0().iter_mut() {
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/// // Do your fancy stuff here...
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/// }
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///
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/// // The second `SystemParam`.
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/// // This would fail to compile if the previous parameter was still borrowed.
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/// for mut health in set.p1().iter_mut() {
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/// // Do even fancier stuff here...
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/// }
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/// }
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/// # bevy_ecs::system::assert_is_system(fancy_system);
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/// ```
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///
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/// Of course, `ParamSet`s can be used with any kind of `SystemParam`, not just [queries](Query).
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///
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/// ```
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/// # use bevy_ecs::prelude::*;
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/// #
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/// # struct MyEvent;
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/// # impl MyEvent {
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/// # pub fn new() -> Self { Self }
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/// # }
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/// fn event_system(
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/// mut set: ParamSet<(
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/// // `EventReader`s and `EventWriter`s conflict with each other,
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/// // since they both access the event queue resource for `MyEvent`.
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/// EventReader<MyEvent>,
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/// EventWriter<MyEvent>,
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/// // `&World` reads the entire world, so a `ParamSet` is the only way
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/// // that it can be used in the same system as any mutable accesses.
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/// &World,
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/// )>,
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/// ) {
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/// for event in set.p0().iter() {
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/// // ...
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/// # let _event = event;
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/// }
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/// set.p1().send(MyEvent::new());
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///
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/// let entities = set.p2().entities();
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/// // ...
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/// # let _entities = entities;
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/// }
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/// # bevy_ecs::system::assert_is_system(event_system);
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/// ```
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pub struct ParamSet<'w, 's, T: SystemParam> {
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param_states: &'s mut T::State,
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world: &'w World,
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system_meta: SystemMeta,
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change_tick: u32,
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}
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/// The [`SystemParamState`] of [`ParamSet<T::Item>`].
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pub struct ParamSetState<T: SystemParamState>(T);
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impl_param_set!();
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/// A type that can be inserted into a [`World`] as a singleton.
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///
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/// You can access resource data in systems using the [`Res`] and [`ResMut`] system parameters
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///
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/// Only one resource of each type can be stored in a [`World`] at any given time.
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///
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/// # Examples
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///
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/// ```
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/// # let mut world = World::default();
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/// # let mut schedule = Schedule::default();
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/// # schedule.add_stage("update", SystemStage::parallel());
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/// # use bevy_ecs::prelude::*;
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/// #[derive(Resource)]
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/// struct MyResource { value: u32 }
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///
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/// world.insert_resource(MyResource { value: 42 });
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///
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/// fn read_resource_system(resource: Res<MyResource>) {
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/// assert_eq!(resource.value, 42);
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/// }
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///
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/// fn write_resource_system(mut resource: ResMut<MyResource>) {
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/// assert_eq!(resource.value, 42);
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/// resource.value = 0;
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/// assert_eq!(resource.value, 0);
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/// }
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/// # schedule.add_system_to_stage("update", read_resource_system.label("first"));
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/// # schedule.add_system_to_stage("update", write_resource_system.after("first"));
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/// # schedule.run_once(&mut world);
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/// ```
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pub trait Resource: Send + Sync + 'static {}
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/// Shared borrow of a [`Resource`].
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///
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/// See the [`Resource`] documentation for usage.
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///
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/// If you need a unique mutable borrow, use [`ResMut`] instead.
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///
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/// # Panics
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///
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/// Panics when used as a [`SystemParameter`](SystemParam) if the resource does not exist.
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///
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/// Use `Option<Res<T>>` instead if the resource might not always exist.
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pub struct Res<'w, T: Resource> {
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value: &'w T,
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added: &'w Tick,
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changed: &'w Tick,
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last_change_tick: u32,
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change_tick: u32,
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}
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// SAFETY: Res only reads a single World resource
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unsafe impl<'w, T: Resource> ReadOnlySystemParam for Res<'w, T> {}
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impl<'w, T: Resource> Debug for Res<'w, T>
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where
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T: Debug,
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{
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_tuple("Res").field(&self.value).finish()
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}
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}
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impl<'w, T: Resource> Res<'w, T> {
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// no it shouldn't clippy
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#[allow(clippy::should_implement_trait)]
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pub fn clone(this: &Self) -> Self {
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Self {
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value: this.value,
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added: this.added,
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changed: this.changed,
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last_change_tick: this.last_change_tick,
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change_tick: this.change_tick,
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}
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}
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/// Returns `true` if the resource was added after the system last ran.
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|
pub fn is_added(&self) -> bool {
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self.added
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.is_older_than(self.last_change_tick, self.change_tick)
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}
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/// Returns `true` if the resource was added or mutably dereferenced after the system last ran.
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pub fn is_changed(&self) -> bool {
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self.changed
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.is_older_than(self.last_change_tick, self.change_tick)
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}
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pub fn into_inner(self) -> &'w T {
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self.value
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}
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}
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impl<'w, T: Resource> Deref for Res<'w, T> {
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type Target = T;
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|
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fn deref(&self) -> &Self::Target {
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self.value
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}
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}
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|
impl<'w, T: Resource> AsRef<T> for Res<'w, T> {
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#[inline]
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fn as_ref(&self) -> &T {
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self.deref()
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}
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}
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|
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|
impl<'w, T: Resource> From<ResMut<'w, T>> for Res<'w, T> {
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fn from(res: ResMut<'w, T>) -> Self {
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Self {
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value: res.value,
|
|
added: res.ticks.added,
|
|
changed: res.ticks.changed,
|
|
change_tick: res.ticks.change_tick,
|
|
last_change_tick: res.ticks.last_change_tick,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl<'w, 'a, T: Resource> IntoIterator for &'a Res<'w, T>
|
|
where
|
|
&'a T: IntoIterator,
|
|
{
|
|
type Item = <&'a T as IntoIterator>::Item;
|
|
type IntoIter = <&'a T as IntoIterator>::IntoIter;
|
|
|
|
fn into_iter(self) -> Self::IntoIter {
|
|
self.value.into_iter()
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`Res<T>`].
|
|
#[doc(hidden)]
|
|
pub struct ResState<T> {
|
|
component_id: ComponentId,
|
|
marker: PhantomData<T>,
|
|
}
|
|
|
|
impl<'a, T: Resource> SystemParam for Res<'a, T> {
|
|
type State = ResState<T>;
|
|
}
|
|
|
|
// SAFETY: Res ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this Res
|
|
// conflicts with any prior access, a panic will occur.
|
|
unsafe impl<T: Resource> SystemParamState for ResState<T> {
|
|
type Item<'w, 's> = Res<'w, T>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
let component_id = world.initialize_resource::<T>();
|
|
let combined_access = system_meta.component_access_set.combined_access();
|
|
assert!(
|
|
!combined_access.has_write(component_id),
|
|
"error[B0002]: Res<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access.",
|
|
std::any::type_name::<T>(),
|
|
system_meta.name,
|
|
);
|
|
system_meta
|
|
.component_access_set
|
|
.add_unfiltered_read(component_id);
|
|
|
|
let archetype_component_id = world
|
|
.get_resource_archetype_component_id(component_id)
|
|
.unwrap();
|
|
system_meta
|
|
.archetype_component_access
|
|
.add_read(archetype_component_id);
|
|
Self {
|
|
component_id,
|
|
marker: PhantomData,
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
let (ptr, ticks) = world
|
|
.get_resource_with_ticks(state.component_id)
|
|
.unwrap_or_else(|| {
|
|
panic!(
|
|
"Resource requested by {} does not exist: {}",
|
|
system_meta.name,
|
|
std::any::type_name::<T>()
|
|
)
|
|
});
|
|
Res {
|
|
value: ptr.deref(),
|
|
added: ticks.added.deref(),
|
|
changed: ticks.changed.deref(),
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`Option<Res<T>>`].
|
|
/// See: [`Res<T>`]
|
|
#[doc(hidden)]
|
|
pub struct OptionResState<T>(ResState<T>);
|
|
|
|
impl<'a, T: Resource> SystemParam for Option<Res<'a, T>> {
|
|
type State = OptionResState<T>;
|
|
}
|
|
|
|
// SAFETY: Only reads a single World resource
|
|
unsafe impl<'a, T: Resource> ReadOnlySystemParam for Option<Res<'a, T>> {}
|
|
|
|
// SAFETY: this impl defers to `ResState`, which initializes
|
|
// and validates the correct world access
|
|
unsafe impl<T: Resource> SystemParamState for OptionResState<T> {
|
|
type Item<'w, 's> = Option<Res<'w, T>>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
Self(ResState::init(world, system_meta))
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world
|
|
.get_resource_with_ticks(state.0.component_id)
|
|
.map(|(ptr, ticks)| Res {
|
|
value: ptr.deref(),
|
|
added: ticks.added.deref(),
|
|
changed: ticks.changed.deref(),
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
})
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`ResMut<T>`].
|
|
#[doc(hidden)]
|
|
pub struct ResMutState<T> {
|
|
component_id: ComponentId,
|
|
marker: PhantomData<T>,
|
|
}
|
|
|
|
impl<'a, T: Resource> SystemParam for ResMut<'a, T> {
|
|
type State = ResMutState<T>;
|
|
}
|
|
|
|
// SAFETY: Res ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this Res
|
|
// conflicts with any prior access, a panic will occur.
|
|
unsafe impl<T: Resource> SystemParamState for ResMutState<T> {
|
|
type Item<'w, 's> = ResMut<'w, T>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
let component_id = world.initialize_resource::<T>();
|
|
let combined_access = system_meta.component_access_set.combined_access();
|
|
if combined_access.has_write(component_id) {
|
|
panic!(
|
|
"error[B0002]: ResMut<{}> in system {} conflicts with a previous ResMut<{0}> access. Consider removing the duplicate access.",
|
|
std::any::type_name::<T>(), system_meta.name);
|
|
} else if combined_access.has_read(component_id) {
|
|
panic!(
|
|
"error[B0002]: ResMut<{}> in system {} conflicts with a previous Res<{0}> access. Consider removing the duplicate access.",
|
|
std::any::type_name::<T>(), system_meta.name);
|
|
}
|
|
system_meta
|
|
.component_access_set
|
|
.add_unfiltered_write(component_id);
|
|
|
|
let archetype_component_id = world
|
|
.get_resource_archetype_component_id(component_id)
|
|
.unwrap();
|
|
system_meta
|
|
.archetype_component_access
|
|
.add_write(archetype_component_id);
|
|
Self {
|
|
component_id,
|
|
marker: PhantomData,
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
let value = world
|
|
.get_resource_unchecked_mut_with_id(state.component_id)
|
|
.unwrap_or_else(|| {
|
|
panic!(
|
|
"Resource requested by {} does not exist: {}",
|
|
system_meta.name,
|
|
std::any::type_name::<T>()
|
|
)
|
|
});
|
|
ResMut {
|
|
value: value.value,
|
|
ticks: Ticks {
|
|
added: value.ticks.added,
|
|
changed: value.ticks.changed,
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
},
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`Option<ResMut<T>>`].
|
|
/// See: [`ResMut<T>`]
|
|
#[doc(hidden)]
|
|
pub struct OptionResMutState<T>(ResMutState<T>);
|
|
|
|
impl<'a, T: Resource> SystemParam for Option<ResMut<'a, T>> {
|
|
type State = OptionResMutState<T>;
|
|
}
|
|
|
|
// SAFETY: this impl defers to `ResMutState`, which initializes
|
|
// and validates the correct world access
|
|
unsafe impl<T: Resource> SystemParamState for OptionResMutState<T> {
|
|
type Item<'w, 's> = Option<ResMut<'w, T>>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
Self(ResMutState::init(world, system_meta))
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world
|
|
.get_resource_unchecked_mut_with_id(state.0.component_id)
|
|
.map(|value| ResMut {
|
|
value: value.value,
|
|
ticks: Ticks {
|
|
added: value.ticks.added,
|
|
changed: value.ticks.changed,
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
},
|
|
})
|
|
}
|
|
}
|
|
|
|
impl<'w, 's> SystemParam for Commands<'w, 's> {
|
|
type State = CommandQueue;
|
|
}
|
|
|
|
// SAFETY: Commands only accesses internal state
|
|
unsafe impl<'w, 's> ReadOnlySystemParam for Commands<'w, 's> {}
|
|
|
|
// SAFETY: only local state is accessed
|
|
unsafe impl SystemParamState for CommandQueue {
|
|
type Item<'w, 's> = Commands<'w, 's>;
|
|
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Default::default()
|
|
}
|
|
|
|
fn apply(&mut self, _system_meta: &SystemMeta, world: &mut World) {
|
|
#[cfg(feature = "trace")]
|
|
let _system_span =
|
|
bevy_utils::tracing::info_span!("system_commands", name = _system_meta.name())
|
|
.entered();
|
|
self.apply(world);
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
Commands::new(state, world)
|
|
}
|
|
}
|
|
|
|
/// SAFETY: only reads world
|
|
unsafe impl<'w> ReadOnlySystemParam for &'w World {}
|
|
|
|
/// The [`SystemParamState`] of [`&World`](crate::world::World).
|
|
#[doc(hidden)]
|
|
pub struct WorldState;
|
|
|
|
impl<'w> SystemParam for &'w World {
|
|
type State = WorldState;
|
|
}
|
|
|
|
// SAFETY: `read_all` access is set and conflicts result in a panic
|
|
unsafe impl SystemParamState for WorldState {
|
|
type Item<'w, 's> = &'w World;
|
|
|
|
fn init(_world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
let mut access = Access::default();
|
|
access.read_all();
|
|
if !system_meta
|
|
.archetype_component_access
|
|
.is_compatible(&access)
|
|
{
|
|
panic!("&World conflicts with a previous mutable system parameter. Allowing this would break Rust's mutability rules");
|
|
}
|
|
system_meta.archetype_component_access.extend(&access);
|
|
|
|
let mut filtered_access = FilteredAccess::default();
|
|
|
|
filtered_access.read_all();
|
|
if !system_meta
|
|
.component_access_set
|
|
.get_conflicts_single(&filtered_access)
|
|
.is_empty()
|
|
{
|
|
panic!("&World conflicts with a previous mutable system parameter. Allowing this would break Rust's mutability rules");
|
|
}
|
|
system_meta.component_access_set.add(filtered_access);
|
|
|
|
WorldState
|
|
}
|
|
|
|
unsafe fn get_param<'w, 's>(
|
|
_state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world
|
|
}
|
|
}
|
|
|
|
/// A system local [`SystemParam`].
|
|
///
|
|
/// A local may only be accessed by the system itself and is therefore not visible to other systems.
|
|
/// If two or more systems specify the same local type each will have their own unique local.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// ```
|
|
/// # use bevy_ecs::prelude::*;
|
|
/// # let world = &mut World::default();
|
|
/// fn write_to_local(mut local: Local<usize>) {
|
|
/// *local = 42;
|
|
/// }
|
|
/// fn read_from_local(local: Local<usize>) -> usize {
|
|
/// *local
|
|
/// }
|
|
/// let mut write_system = IntoSystem::into_system(write_to_local);
|
|
/// let mut read_system = IntoSystem::into_system(read_from_local);
|
|
/// write_system.initialize(world);
|
|
/// read_system.initialize(world);
|
|
///
|
|
/// assert_eq!(read_system.run((), world), 0);
|
|
/// write_system.run((), world);
|
|
/// // Note how the read local is still 0 due to the locals not being shared.
|
|
/// assert_eq!(read_system.run((), world), 0);
|
|
/// ```
|
|
///
|
|
/// N.B. A [`Local`]s value cannot be read or written to outside of the containing system.
|
|
/// To add configuration to a system, convert a capturing closure into the system instead:
|
|
///
|
|
/// ```
|
|
/// # use bevy_ecs::prelude::*;
|
|
/// # use bevy_ecs::system::assert_is_system;
|
|
/// struct Config(u32);
|
|
/// #[derive(Resource)]
|
|
/// struct Myu32Wrapper(u32);
|
|
/// fn reset_to_system(value: Config) -> impl FnMut(ResMut<Myu32Wrapper>) {
|
|
/// move |mut val| val.0 = value.0
|
|
/// }
|
|
///
|
|
/// // .add_system(reset_to_system(my_config))
|
|
/// # assert_is_system(reset_to_system(Config(10)));
|
|
/// ```
|
|
pub struct Local<'a, T: FromWorld + Send + 'static>(pub(crate) &'a mut T);
|
|
|
|
// SAFETY: Local only accesses internal state
|
|
unsafe impl<'a, T: FromWorld + Send + 'static> ReadOnlySystemParam for Local<'a, T> {}
|
|
|
|
impl<'a, T: FromWorld + Send + Sync + 'static> Debug for Local<'a, T>
|
|
where
|
|
T: Debug,
|
|
{
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
f.debug_tuple("Local").field(&self.0).finish()
|
|
}
|
|
}
|
|
|
|
impl<'a, T: FromWorld + Send + Sync + 'static> Deref for Local<'a, T> {
|
|
type Target = T;
|
|
|
|
#[inline]
|
|
fn deref(&self) -> &Self::Target {
|
|
self.0
|
|
}
|
|
}
|
|
|
|
impl<'a, T: FromWorld + Send + Sync + 'static> DerefMut for Local<'a, T> {
|
|
#[inline]
|
|
fn deref_mut(&mut self) -> &mut Self::Target {
|
|
self.0
|
|
}
|
|
}
|
|
|
|
impl<'w, 'a, T: FromWorld + Send + 'static> IntoIterator for &'a Local<'w, T>
|
|
where
|
|
&'a T: IntoIterator,
|
|
{
|
|
type Item = <&'a T as IntoIterator>::Item;
|
|
type IntoIter = <&'a T as IntoIterator>::IntoIter;
|
|
|
|
fn into_iter(self) -> Self::IntoIter {
|
|
self.0.into_iter()
|
|
}
|
|
}
|
|
|
|
impl<'w, 'a, T: FromWorld + Send + 'static> IntoIterator for &'a mut Local<'w, T>
|
|
where
|
|
&'a mut T: IntoIterator,
|
|
{
|
|
type Item = <&'a mut T as IntoIterator>::Item;
|
|
type IntoIter = <&'a mut T as IntoIterator>::IntoIter;
|
|
|
|
fn into_iter(self) -> Self::IntoIter {
|
|
self.0.into_iter()
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`Local<T>`].
|
|
#[doc(hidden)]
|
|
pub struct LocalState<T: Send + 'static>(pub(crate) SyncCell<T>);
|
|
|
|
impl<'a, T: FromWorld + Send + 'static> SystemParam for Local<'a, T> {
|
|
type State = LocalState<T>;
|
|
}
|
|
|
|
// SAFETY: only local state is accessed
|
|
unsafe impl<T: FromWorld + Send + 'static> SystemParamState for LocalState<T> {
|
|
type Item<'w, 's> = Local<'s, T>;
|
|
|
|
fn init(world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self(SyncCell::new(T::from_world(world)))
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
_world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
Local(state.0.get())
|
|
}
|
|
}
|
|
|
|
/// A [`SystemParam`] that grants access to the entities that had their `T` [`Component`] removed.
|
|
///
|
|
/// Note that this does not allow you to see which data existed before removal.
|
|
/// If you need this, you will need to track the component data value on your own,
|
|
/// using a regularly scheduled system that requests `Query<(Entity, &T), Changed<T>>`
|
|
/// and stores the data somewhere safe to later cross-reference.
|
|
///
|
|
/// If you are using `bevy_ecs` as a standalone crate,
|
|
/// note that the `RemovedComponents` list will not be automatically cleared for you,
|
|
/// and will need to be manually flushed using [`World::clear_trackers`]
|
|
///
|
|
/// For users of `bevy` and `bevy_app`, this is automatically done in `bevy_app::App::update`.
|
|
/// For the main world, [`World::clear_trackers`] is run after the main schedule is run and after
|
|
/// `SubApp`'s have run.
|
|
///
|
|
/// # Examples
|
|
///
|
|
/// Basic usage:
|
|
///
|
|
/// ```
|
|
/// # use bevy_ecs::component::Component;
|
|
/// # use bevy_ecs::system::IntoSystem;
|
|
/// # use bevy_ecs::system::RemovedComponents;
|
|
/// #
|
|
/// # #[derive(Component)]
|
|
/// # struct MyComponent;
|
|
///
|
|
/// fn react_on_removal(removed: RemovedComponents<MyComponent>) {
|
|
/// removed.iter().for_each(|removed_entity| println!("{:?}", removed_entity));
|
|
/// }
|
|
///
|
|
/// # bevy_ecs::system::assert_is_system(react_on_removal);
|
|
/// ```
|
|
pub struct RemovedComponents<'a, T: Component> {
|
|
world: &'a World,
|
|
component_id: ComponentId,
|
|
marker: PhantomData<T>,
|
|
}
|
|
|
|
impl<'a, T: Component> RemovedComponents<'a, T> {
|
|
/// Returns an iterator over the entities that had their `T` [`Component`] removed.
|
|
pub fn iter(&self) -> std::iter::Cloned<std::slice::Iter<'_, Entity>> {
|
|
self.world.removed_with_id(self.component_id)
|
|
}
|
|
}
|
|
|
|
impl<'a, T: Component> IntoIterator for &'a RemovedComponents<'a, T> {
|
|
type Item = Entity;
|
|
type IntoIter = std::iter::Cloned<std::slice::Iter<'a, Entity>>;
|
|
|
|
fn into_iter(self) -> Self::IntoIter {
|
|
self.iter()
|
|
}
|
|
}
|
|
|
|
// SAFETY: Only reads World components
|
|
unsafe impl<'a, T: Component> ReadOnlySystemParam for RemovedComponents<'a, T> {}
|
|
|
|
/// The [`SystemParamState`] of [`RemovedComponents<T>`].
|
|
#[doc(hidden)]
|
|
pub struct RemovedComponentsState<T> {
|
|
component_id: ComponentId,
|
|
marker: PhantomData<T>,
|
|
}
|
|
|
|
impl<'a, T: Component> SystemParam for RemovedComponents<'a, T> {
|
|
type State = RemovedComponentsState<T>;
|
|
}
|
|
|
|
// SAFETY: no component access. removed component entity collections can be read in parallel and are
|
|
// never mutably borrowed during system execution
|
|
unsafe impl<T: Component> SystemParamState for RemovedComponentsState<T> {
|
|
type Item<'w, 's> = RemovedComponents<'w, T>;
|
|
|
|
fn init(world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self {
|
|
component_id: world.init_component::<T>(),
|
|
marker: PhantomData,
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
RemovedComponents {
|
|
world,
|
|
component_id: state.component_id,
|
|
marker: PhantomData,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Shared borrow of a non-[`Send`] resource.
|
|
///
|
|
/// Only `Send` resources may be accessed with the [`Res`] [`SystemParam`]. In case that the
|
|
/// resource does not implement `Send`, this `SystemParam` wrapper can be used. This will instruct
|
|
/// the scheduler to instead run the system on the main thread so that it doesn't send the resource
|
|
/// over to another thread.
|
|
///
|
|
/// # Panics
|
|
///
|
|
/// Panics when used as a `SystemParameter` if the resource does not exist.
|
|
///
|
|
/// Use `Option<NonSend<T>>` instead if the resource might not always exist.
|
|
pub struct NonSend<'w, T: 'static> {
|
|
pub(crate) value: &'w T,
|
|
ticks: ComponentTicks,
|
|
last_change_tick: u32,
|
|
change_tick: u32,
|
|
}
|
|
|
|
// SAFETY: Only reads a single World non-send resource
|
|
unsafe impl<'w, T> ReadOnlySystemParam for NonSend<'w, T> {}
|
|
|
|
impl<'w, T> Debug for NonSend<'w, T>
|
|
where
|
|
T: Debug,
|
|
{
|
|
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
|
f.debug_tuple("NonSend").field(&self.value).finish()
|
|
}
|
|
}
|
|
|
|
impl<'w, T: 'static> NonSend<'w, T> {
|
|
/// Returns `true` if the resource was added after the system last ran.
|
|
pub fn is_added(&self) -> bool {
|
|
self.ticks.is_added(self.last_change_tick, self.change_tick)
|
|
}
|
|
|
|
/// Returns `true` if the resource was added or mutably dereferenced after the system last ran.
|
|
pub fn is_changed(&self) -> bool {
|
|
self.ticks
|
|
.is_changed(self.last_change_tick, self.change_tick)
|
|
}
|
|
}
|
|
|
|
impl<'w, T> Deref for NonSend<'w, T> {
|
|
type Target = T;
|
|
|
|
fn deref(&self) -> &Self::Target {
|
|
self.value
|
|
}
|
|
}
|
|
impl<'a, T> From<NonSendMut<'a, T>> for NonSend<'a, T> {
|
|
fn from(nsm: NonSendMut<'a, T>) -> Self {
|
|
Self {
|
|
value: nsm.value,
|
|
ticks: ComponentTicks {
|
|
added: nsm.ticks.added.to_owned(),
|
|
changed: nsm.ticks.changed.to_owned(),
|
|
},
|
|
change_tick: nsm.ticks.change_tick,
|
|
last_change_tick: nsm.ticks.last_change_tick,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`NonSend<T>`].
|
|
#[doc(hidden)]
|
|
pub struct NonSendState<T> {
|
|
component_id: ComponentId,
|
|
marker: PhantomData<fn() -> T>,
|
|
}
|
|
|
|
impl<'a, T: 'static> SystemParam for NonSend<'a, T> {
|
|
type State = NonSendState<T>;
|
|
}
|
|
|
|
// SAFETY: NonSendComponentId and ArchetypeComponentId access is applied to SystemMeta. If this
|
|
// NonSend conflicts with any prior access, a panic will occur.
|
|
unsafe impl<T: 'static> SystemParamState for NonSendState<T> {
|
|
type Item<'w, 's> = NonSend<'w, T>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
system_meta.set_non_send();
|
|
|
|
let component_id = world.initialize_non_send_resource::<T>();
|
|
let combined_access = system_meta.component_access_set.combined_access();
|
|
assert!(
|
|
!combined_access.has_write(component_id),
|
|
"error[B0002]: NonSend<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access.",
|
|
std::any::type_name::<T>(),
|
|
system_meta.name,
|
|
);
|
|
system_meta
|
|
.component_access_set
|
|
.add_unfiltered_read(component_id);
|
|
|
|
let archetype_component_id = world
|
|
.get_resource_archetype_component_id(component_id)
|
|
.unwrap();
|
|
system_meta
|
|
.archetype_component_access
|
|
.add_read(archetype_component_id);
|
|
Self {
|
|
component_id,
|
|
marker: PhantomData,
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.validate_non_send_access::<T>();
|
|
let (ptr, ticks) = world
|
|
.get_resource_with_ticks(state.component_id)
|
|
.unwrap_or_else(|| {
|
|
panic!(
|
|
"Non-send resource requested by {} does not exist: {}",
|
|
system_meta.name,
|
|
std::any::type_name::<T>()
|
|
)
|
|
});
|
|
|
|
NonSend {
|
|
value: ptr.deref(),
|
|
ticks: ticks.read(),
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`Option<NonSend<T>>`].
|
|
/// See: [`NonSend<T>`]
|
|
#[doc(hidden)]
|
|
pub struct OptionNonSendState<T>(NonSendState<T>);
|
|
|
|
impl<'w, T: 'static> SystemParam for Option<NonSend<'w, T>> {
|
|
type State = OptionNonSendState<T>;
|
|
}
|
|
|
|
// SAFETY: Only reads a single non-send resource
|
|
unsafe impl<'w, T: 'static> ReadOnlySystemParam for Option<NonSend<'w, T>> {}
|
|
|
|
// SAFETY: this impl defers to `NonSendState`, which initializes
|
|
// and validates the correct world access
|
|
unsafe impl<T: 'static> SystemParamState for OptionNonSendState<T> {
|
|
type Item<'w, 's> = Option<NonSend<'w, T>>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
Self(NonSendState::init(world, system_meta))
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.validate_non_send_access::<T>();
|
|
world
|
|
.get_resource_with_ticks(state.0.component_id)
|
|
.map(|(ptr, ticks)| NonSend {
|
|
value: ptr.deref(),
|
|
ticks: ticks.read(),
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
})
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`NonSendMut<T>`].
|
|
#[doc(hidden)]
|
|
pub struct NonSendMutState<T> {
|
|
component_id: ComponentId,
|
|
marker: PhantomData<fn() -> T>,
|
|
}
|
|
|
|
impl<'a, T: 'static> SystemParam for NonSendMut<'a, T> {
|
|
type State = NonSendMutState<T>;
|
|
}
|
|
|
|
// SAFETY: NonSendMut ComponentId and ArchetypeComponentId access is applied to SystemMeta. If this
|
|
// NonSendMut conflicts with any prior access, a panic will occur.
|
|
unsafe impl<T: 'static> SystemParamState for NonSendMutState<T> {
|
|
type Item<'w, 's> = NonSendMut<'w, T>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
system_meta.set_non_send();
|
|
|
|
let component_id = world.initialize_non_send_resource::<T>();
|
|
let combined_access = system_meta.component_access_set.combined_access();
|
|
if combined_access.has_write(component_id) {
|
|
panic!(
|
|
"error[B0002]: NonSendMut<{}> in system {} conflicts with a previous mutable resource access ({0}). Consider removing the duplicate access.",
|
|
std::any::type_name::<T>(), system_meta.name);
|
|
} else if combined_access.has_read(component_id) {
|
|
panic!(
|
|
"error[B0002]: NonSendMut<{}> in system {} conflicts with a previous immutable resource access ({0}). Consider removing the duplicate access.",
|
|
std::any::type_name::<T>(), system_meta.name);
|
|
}
|
|
system_meta
|
|
.component_access_set
|
|
.add_unfiltered_write(component_id);
|
|
|
|
let archetype_component_id = world
|
|
.get_resource_archetype_component_id(component_id)
|
|
.unwrap();
|
|
system_meta
|
|
.archetype_component_access
|
|
.add_write(archetype_component_id);
|
|
Self {
|
|
component_id,
|
|
marker: PhantomData,
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.validate_non_send_access::<T>();
|
|
let (ptr, ticks) = world
|
|
.get_resource_with_ticks(state.component_id)
|
|
.unwrap_or_else(|| {
|
|
panic!(
|
|
"Non-send resource requested by {} does not exist: {}",
|
|
system_meta.name,
|
|
std::any::type_name::<T>()
|
|
)
|
|
});
|
|
NonSendMut {
|
|
value: ptr.assert_unique().deref_mut(),
|
|
ticks: Ticks::from_tick_cells(ticks, system_meta.last_change_tick, change_tick),
|
|
}
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`Option<NonSendMut<T>>`].
|
|
/// See: [`NonSendMut<T>`]
|
|
#[doc(hidden)]
|
|
pub struct OptionNonSendMutState<T>(NonSendMutState<T>);
|
|
|
|
impl<'a, T: 'static> SystemParam for Option<NonSendMut<'a, T>> {
|
|
type State = OptionNonSendMutState<T>;
|
|
}
|
|
|
|
// SAFETY: this impl defers to `NonSendMutState`, which initializes
|
|
// and validates the correct world access
|
|
unsafe impl<T: 'static> SystemParamState for OptionNonSendMutState<T> {
|
|
type Item<'w, 's> = Option<NonSendMut<'w, T>>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
Self(NonSendMutState::init(world, system_meta))
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.validate_non_send_access::<T>();
|
|
world
|
|
.get_resource_with_ticks(state.0.component_id)
|
|
.map(|(ptr, ticks)| NonSendMut {
|
|
value: ptr.assert_unique().deref_mut(),
|
|
ticks: Ticks::from_tick_cells(ticks, system_meta.last_change_tick, change_tick),
|
|
})
|
|
}
|
|
}
|
|
|
|
impl<'a> SystemParam for &'a Archetypes {
|
|
type State = ArchetypesState;
|
|
}
|
|
|
|
// SAFETY: Only reads World archetypes
|
|
unsafe impl<'a> ReadOnlySystemParam for &'a Archetypes {}
|
|
|
|
/// The [`SystemParamState`] of [`Archetypes`].
|
|
#[doc(hidden)]
|
|
pub struct ArchetypesState;
|
|
|
|
// SAFETY: no component value access
|
|
unsafe impl SystemParamState for ArchetypesState {
|
|
type Item<'w, 's> = &'w Archetypes;
|
|
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
_state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.archetypes()
|
|
}
|
|
}
|
|
|
|
impl<'a> SystemParam for &'a Components {
|
|
type State = ComponentsState;
|
|
}
|
|
|
|
// SAFETY: Only reads World components
|
|
unsafe impl<'a> ReadOnlySystemParam for &'a Components {}
|
|
|
|
/// The [`SystemParamState`] of [`Components`].
|
|
#[doc(hidden)]
|
|
pub struct ComponentsState;
|
|
|
|
// SAFETY: no component value access
|
|
unsafe impl SystemParamState for ComponentsState {
|
|
type Item<'w, 's> = &'w Components;
|
|
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
_state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.components()
|
|
}
|
|
}
|
|
|
|
impl<'a> SystemParam for &'a Entities {
|
|
type State = EntitiesState;
|
|
}
|
|
|
|
// SAFETY: Only reads World entities
|
|
unsafe impl<'a> ReadOnlySystemParam for &'a Entities {}
|
|
|
|
/// The [`SystemParamState`] of [`Entities`].
|
|
#[doc(hidden)]
|
|
pub struct EntitiesState;
|
|
|
|
// SAFETY: no component value access
|
|
unsafe impl SystemParamState for EntitiesState {
|
|
type Item<'w, 's> = &'w Entities;
|
|
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
_state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.entities()
|
|
}
|
|
}
|
|
|
|
impl<'a> SystemParam for &'a Bundles {
|
|
type State = BundlesState;
|
|
}
|
|
|
|
// SAFETY: Only reads World bundles
|
|
unsafe impl<'a> ReadOnlySystemParam for &'a Bundles {}
|
|
|
|
/// The [`SystemParamState`] of [`Bundles`].
|
|
#[doc(hidden)]
|
|
pub struct BundlesState;
|
|
|
|
// SAFETY: no component value access
|
|
unsafe impl SystemParamState for BundlesState {
|
|
type Item<'w, 's> = &'w Bundles;
|
|
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
_state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
world.bundles()
|
|
}
|
|
}
|
|
|
|
/// A [`SystemParam`] that reads the previous and current change ticks of the system.
|
|
///
|
|
/// A system's change ticks are updated each time it runs:
|
|
/// - `last_change_tick` copies the previous value of `change_tick`
|
|
/// - `change_tick` copies the current value of [`World::read_change_tick`]
|
|
///
|
|
/// Component change ticks that are more recent than `last_change_tick` will be detected by the system.
|
|
/// Those can be read by calling [`last_changed`](crate::change_detection::DetectChanges::last_changed)
|
|
/// on a [`Mut<T>`](crate::change_detection::Mut) or [`ResMut<T>`](crate::change_detection::ResMut).
|
|
#[derive(Debug)]
|
|
pub struct SystemChangeTick {
|
|
last_change_tick: u32,
|
|
change_tick: u32,
|
|
}
|
|
|
|
impl SystemChangeTick {
|
|
/// Returns the current [`World`] change tick seen by the system.
|
|
#[inline]
|
|
pub fn change_tick(&self) -> u32 {
|
|
self.change_tick
|
|
}
|
|
|
|
/// Returns the [`World`] change tick seen by the system the previous time it ran.
|
|
#[inline]
|
|
pub fn last_change_tick(&self) -> u32 {
|
|
self.last_change_tick
|
|
}
|
|
}
|
|
|
|
// SAFETY: Only reads internal system state
|
|
unsafe impl ReadOnlySystemParam for SystemChangeTick {}
|
|
|
|
impl SystemParam for SystemChangeTick {
|
|
type State = SystemChangeTickState;
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`SystemChangeTick`].
|
|
#[doc(hidden)]
|
|
pub struct SystemChangeTickState {}
|
|
|
|
// SAFETY: `SystemParamTickState` doesn't require any world access
|
|
unsafe impl SystemParamState for SystemChangeTickState {
|
|
type Item<'w, 's> = SystemChangeTick;
|
|
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
Self {}
|
|
}
|
|
|
|
unsafe fn get_param<'w, 's>(
|
|
_state: &'s mut Self,
|
|
system_meta: &SystemMeta,
|
|
_world: &'w World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
SystemChangeTick {
|
|
last_change_tick: system_meta.last_change_tick,
|
|
change_tick,
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Name of the system that corresponds to this [`crate::system::SystemState`].
|
|
///
|
|
/// This is not a reliable identifier, it is more so useful for debugging
|
|
/// purposes of finding where a system parameter is being used incorrectly.
|
|
pub struct SystemName<'s> {
|
|
name: &'s str,
|
|
}
|
|
|
|
impl<'s> SystemName<'s> {
|
|
pub fn name(&self) -> &str {
|
|
self.name
|
|
}
|
|
}
|
|
|
|
impl<'s> Deref for SystemName<'s> {
|
|
type Target = str;
|
|
fn deref(&self) -> &Self::Target {
|
|
self.name()
|
|
}
|
|
}
|
|
|
|
impl<'s> AsRef<str> for SystemName<'s> {
|
|
fn as_ref(&self) -> &str {
|
|
self.name()
|
|
}
|
|
}
|
|
|
|
impl<'s> From<SystemName<'s>> for &'s str {
|
|
fn from(name: SystemName<'s>) -> &'s str {
|
|
name.name
|
|
}
|
|
}
|
|
|
|
impl<'s> std::fmt::Debug for SystemName<'s> {
|
|
#[inline(always)]
|
|
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
|
f.debug_tuple("SystemName").field(&self.name()).finish()
|
|
}
|
|
}
|
|
|
|
impl<'s> std::fmt::Display for SystemName<'s> {
|
|
#[inline(always)]
|
|
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
|
|
std::fmt::Display::fmt(&self.name(), f)
|
|
}
|
|
}
|
|
|
|
impl<'s> SystemParam for SystemName<'s> {
|
|
type State = SystemNameState;
|
|
}
|
|
|
|
// SAFETY: Only reads internal system state
|
|
unsafe impl<'s> ReadOnlySystemParam for SystemName<'s> {}
|
|
|
|
/// The [`SystemParamState`] of [`SystemName`].
|
|
#[doc(hidden)]
|
|
pub struct SystemNameState {
|
|
name: Cow<'static, str>,
|
|
}
|
|
|
|
// SAFETY: no component value access
|
|
unsafe impl SystemParamState for SystemNameState {
|
|
type Item<'w, 's> = SystemName<'s>;
|
|
|
|
fn init(_world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
Self {
|
|
name: system_meta.name.clone(),
|
|
}
|
|
}
|
|
|
|
#[inline]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
_world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
SystemName {
|
|
name: state.name.as_ref(),
|
|
}
|
|
}
|
|
}
|
|
|
|
macro_rules! impl_system_param_tuple {
|
|
($($param: ident),*) => {
|
|
impl<$($param: SystemParam),*> SystemParam for ($($param,)*) {
|
|
type State = ($($param::State,)*);
|
|
}
|
|
|
|
// SAFETY: tuple consists only of ReadOnlySystemParams
|
|
unsafe impl<$($param: ReadOnlySystemParam),*> ReadOnlySystemParam for ($($param,)*) {}
|
|
|
|
|
|
// SAFETY: implementors of each `SystemParamState` in the tuple have validated their impls
|
|
#[allow(clippy::undocumented_unsafe_blocks)] // false positive by clippy
|
|
#[allow(non_snake_case)]
|
|
unsafe impl<$($param: SystemParamState),*> SystemParamState for ($($param,)*) {
|
|
type Item<'w, 's> = ($($param::Item::<'w, 's>,)*);
|
|
|
|
#[inline]
|
|
fn init(_world: &mut World, _system_meta: &mut SystemMeta) -> Self {
|
|
(($($param::init(_world, _system_meta),)*))
|
|
}
|
|
|
|
#[inline]
|
|
fn new_archetype(&mut self, _archetype: &Archetype, _system_meta: &mut SystemMeta) {
|
|
let ($($param,)*) = self;
|
|
$($param.new_archetype(_archetype, _system_meta);)*
|
|
}
|
|
|
|
#[inline]
|
|
fn apply(&mut self, _system_meta: &SystemMeta, _world: &mut World) {
|
|
let ($($param,)*) = self;
|
|
$($param.apply(_system_meta, _world);)*
|
|
}
|
|
|
|
#[inline]
|
|
#[allow(clippy::unused_unit)]
|
|
unsafe fn get_param<'w, 's>(
|
|
state: &'s mut Self,
|
|
_system_meta: &SystemMeta,
|
|
_world: &'w World,
|
|
_change_tick: u32,
|
|
) -> Self::Item<'w, 's> {
|
|
|
|
let ($($param,)*) = state;
|
|
($($param::get_param($param, _system_meta, _world, _change_tick),)*)
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
all_tuples!(impl_system_param_tuple, 0, 16, P);
|
|
|
|
pub mod lifetimeless {
|
|
pub type SQuery<Q, F = ()> = super::Query<'static, 'static, Q, F>;
|
|
pub type Read<T> = &'static T;
|
|
pub type Write<T> = &'static mut T;
|
|
pub type SRes<T> = super::Res<'static, T>;
|
|
pub type SResMut<T> = super::ResMut<'static, T>;
|
|
pub type SCommands = crate::system::Commands<'static, 'static>;
|
|
}
|
|
|
|
/// A helper for using system parameters in generic contexts
|
|
///
|
|
/// This type is a [`SystemParam`] adapter which always has
|
|
/// `Self::State::Item == Self` (ignoring lifetimes for brevity),
|
|
/// no matter the argument [`SystemParam`] (`P`) (other than
|
|
/// that `P` must be `'static`)
|
|
///
|
|
/// This makes it useful for having arbitrary [`SystemParam`] type arguments
|
|
/// to function systems, or for generic types using the [`derive@SystemParam`]
|
|
/// derive:
|
|
///
|
|
/// ```
|
|
/// # use bevy_ecs::prelude::*;
|
|
/// use bevy_ecs::system::{SystemParam, StaticSystemParam};
|
|
/// #[derive(SystemParam)]
|
|
/// struct GenericParam<'w,'s, T: SystemParam + 'static> {
|
|
/// field: StaticSystemParam<'w, 's, T>,
|
|
/// }
|
|
/// fn do_thing_generically<T: SystemParam + 'static>(t: StaticSystemParam<T>) {}
|
|
///
|
|
/// fn check_always_is_system<T: SystemParam + 'static>(){
|
|
/// bevy_ecs::system::assert_is_system(do_thing_generically::<T>);
|
|
/// }
|
|
/// ```
|
|
/// Note that in a real case you'd generally want
|
|
/// additional bounds on `P`, for your use of the parameter
|
|
/// to have a reason to be generic.
|
|
///
|
|
/// For example, using this would allow a type to be generic over
|
|
/// whether a resource is accessed mutably or not, with
|
|
/// impls being bounded on [`P: Deref<Target=MyType>`](Deref), and
|
|
/// [`P: DerefMut<Target=MyType>`](DerefMut) depending on whether the
|
|
/// method requires mutable access or not.
|
|
///
|
|
/// The method which doesn't use this type will not compile:
|
|
/// ```compile_fail
|
|
/// # use bevy_ecs::prelude::*;
|
|
/// # use bevy_ecs::system::{SystemParam, StaticSystemParam};
|
|
///
|
|
/// fn do_thing_generically<T: SystemParam + 'static>(t: T) {}
|
|
///
|
|
/// #[derive(SystemParam)]
|
|
/// struct GenericParam<'w, 's, T: SystemParam> {
|
|
/// field: T,
|
|
/// #[system_param(ignore)]
|
|
/// // Use the lifetimes in this type, or they will be unbound.
|
|
/// phantom: core::marker::PhantomData<&'w &'s ()>
|
|
/// }
|
|
/// # fn check_always_is_system<T: SystemParam + 'static>(){
|
|
/// # bevy_ecs::system::assert_is_system(do_thing_generically::<T>);
|
|
/// # }
|
|
/// ```
|
|
///
|
|
pub struct StaticSystemParam<'w, 's, P: SystemParam>(SystemParamItem<'w, 's, P>);
|
|
|
|
impl<'w, 's, P: SystemParam> Deref for StaticSystemParam<'w, 's, P> {
|
|
type Target = SystemParamItem<'w, 's, P>;
|
|
|
|
fn deref(&self) -> &Self::Target {
|
|
&self.0
|
|
}
|
|
}
|
|
|
|
impl<'w, 's, P: SystemParam> DerefMut for StaticSystemParam<'w, 's, P> {
|
|
fn deref_mut(&mut self) -> &mut Self::Target {
|
|
&mut self.0
|
|
}
|
|
}
|
|
|
|
impl<'w, 's, P: SystemParam> StaticSystemParam<'w, 's, P> {
|
|
/// Get the value of the parameter
|
|
pub fn into_inner(self) -> SystemParamItem<'w, 's, P> {
|
|
self.0
|
|
}
|
|
}
|
|
|
|
/// The [`SystemParamState`] of [`StaticSystemParam`].
|
|
#[doc(hidden)]
|
|
pub struct StaticSystemParamState<S, P>(S, PhantomData<fn() -> P>);
|
|
|
|
// SAFETY: This doesn't add any more reads, and the delegated fetch confirms it
|
|
unsafe impl<'w, 's, P: ReadOnlySystemParam + 'static> ReadOnlySystemParam
|
|
for StaticSystemParam<'w, 's, P>
|
|
{
|
|
}
|
|
|
|
impl<'world, 'state, P: SystemParam + 'static> SystemParam
|
|
for StaticSystemParam<'world, 'state, P>
|
|
{
|
|
type State = StaticSystemParamState<P::State, P>;
|
|
}
|
|
|
|
// SAFETY: all methods are just delegated to `S`'s `SystemParamState` implementation
|
|
unsafe impl<S: SystemParamState, P: SystemParam<State = S> + 'static> SystemParamState
|
|
for StaticSystemParamState<S, P>
|
|
{
|
|
type Item<'world, 'state> = StaticSystemParam<'world, 'state, P>;
|
|
|
|
fn init(world: &mut World, system_meta: &mut SystemMeta) -> Self {
|
|
Self(S::init(world, system_meta), PhantomData)
|
|
}
|
|
|
|
fn new_archetype(&mut self, archetype: &Archetype, system_meta: &mut SystemMeta) {
|
|
self.0.new_archetype(archetype, system_meta);
|
|
}
|
|
|
|
fn apply(&mut self, system_meta: &SystemMeta, world: &mut World) {
|
|
self.0.apply(system_meta, world);
|
|
}
|
|
|
|
unsafe fn get_param<'world, 'state>(
|
|
state: &'state mut Self,
|
|
system_meta: &SystemMeta,
|
|
world: &'world World,
|
|
change_tick: u32,
|
|
) -> Self::Item<'world, 'state> {
|
|
// SAFETY: We properly delegate SystemParamState
|
|
StaticSystemParam(S::get_param(&mut state.0, system_meta, world, change_tick))
|
|
}
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests {
|
|
use super::*;
|
|
use crate::{
|
|
self as bevy_ecs, // Necessary for the `SystemParam` Derive when used inside `bevy_ecs`.
|
|
query::{ReadOnlyWorldQuery, WorldQuery},
|
|
system::Query,
|
|
};
|
|
|
|
// Compile test for #2838
|
|
#[derive(SystemParam)]
|
|
pub struct SpecialQuery<
|
|
'w,
|
|
's,
|
|
Q: WorldQuery + Send + Sync + 'static,
|
|
F: ReadOnlyWorldQuery + Send + Sync + 'static = (),
|
|
> {
|
|
_query: Query<'w, 's, Q, F>,
|
|
}
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct SpecialRes<'w, T: Resource> {
|
|
_res: Res<'w, T>,
|
|
}
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct SpecialLocal<'s, T: FromWorld + Send + 'static> {
|
|
_local: Local<'s, T>,
|
|
}
|
|
|
|
#[derive(Resource)]
|
|
pub struct R<const I: usize>;
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct ConstGenericParam<'w, const I: usize>(Res<'w, R<I>>);
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct LongParam<'w> {
|
|
_r0: Res<'w, R<0>>,
|
|
_r1: Res<'w, R<1>>,
|
|
_r2: Res<'w, R<2>>,
|
|
_r3: Res<'w, R<3>>,
|
|
_r4: Res<'w, R<4>>,
|
|
_r5: Res<'w, R<5>>,
|
|
_r6: Res<'w, R<6>>,
|
|
_r7: Res<'w, R<7>>,
|
|
_r8: Res<'w, R<8>>,
|
|
_r9: Res<'w, R<9>>,
|
|
_r10: Res<'w, R<10>>,
|
|
_r11: Res<'w, R<11>>,
|
|
_r12: Res<'w, R<12>>,
|
|
_r13: Res<'w, R<13>>,
|
|
_r14: Res<'w, R<14>>,
|
|
_r15: Res<'w, R<15>>,
|
|
_r16: Res<'w, R<16>>,
|
|
}
|
|
|
|
#[allow(dead_code)]
|
|
fn long_system(_param: LongParam) {
|
|
crate::system::assert_is_system(long_system);
|
|
}
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct UnitParam;
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct TupleParam<'w, 's, R: Resource, L: FromWorld + Send + 'static>(
|
|
Res<'w, R>,
|
|
Local<'s, L>,
|
|
);
|
|
|
|
#[derive(Resource)]
|
|
struct PrivateResource;
|
|
|
|
#[derive(SystemParam)]
|
|
pub struct EncapsulatedParam<'w>(Res<'w, PrivateResource>);
|
|
}
|