bevy/crates/bevy_render
dataphract f7478f448a doc: remove mention of void return type in entry_point docs (#3881)
# Objective

The docs for `{VertexState, FragmentState}::entry_point` stipulate that the entry point function in the shader must return void. This seems to be specific to GLSL; WGSL has no `void` type and its entry point functions return values that describe their output.

## Solution

Remove the mention of the `void` return type.
2022-02-07 22:07:43 +00:00
..
src doc: remove mention of void return type in entry_point docs (#3881) 2022-02-07 22:07:43 +00:00
Cargo.toml Release 0.6.0 (#3587) 2022-01-08 10:18:22 +00:00