bevy/crates/bevy_sprite
Aron Derenyi 2e8dfc02ef Fixing confusing near and far fields in Camera (#4457)
# Objective

- Fixes #4456 

## Solution

- Removed the `near` and `far` fields from the camera and the views.

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## Changelog

- Removed the `near` and `far` fields from the camera and the views.
- Removed the `ClusterFarZMode::CameraFarPlane` far z mode.

## Migration Guide

- Cameras no longer accept near and far values during initialization
- `ClusterFarZMode::Constant` should be used with the far value instead of `ClusterFarZMode::CameraFarPlane`
2022-05-16 16:37:33 +00:00
..
src Fixing confusing near and far fields in Camera (#4457) 2022-05-16 16:37:33 +00:00
Cargo.toml Move float_ord from bevy_core to bevy_utils (#4189) 2022-04-27 18:02:05 +00:00